| CasinoMishima vs Kazuya | 35–27 | 56.45% |
| CasinoMishima vs Heihachi | 29–31 | 48.33% |
| CasinoMishima vs Jin | 27–31 | 46.55% |
| CasinoMishima vs Reina | 33–25 | 56.90% |
| CasinoMishima vs Bryan | 27–24 | 52.94% |
| CasinoMishima vs King | 28–22 | 56.00% |
| CasinoMishima vs Hwoarang | 21–17 | 55.26% |
| CasinoMishima vs Lars | 25–13 | 65.79% |
| CasinoMishima vs Paul | 17–20 | 45.95% |
| CasinoMishima vs Law | 16–17 | 48.48% |
| CasinoMishima vs Xiaoyu | 18–14 | 56.25% |
| CasinoMishima vs Jun | 13–19 | 40.62% |
| CasinoMishima vs Dragunov | 15–15 | 50.00% |
| CasinoMishima vs Devil Jin | 17–12 | 58.62% |
| CasinoMishima vs Lee | 11–18 | 37.93% |
| CasinoMishima vs Lili | 15–12 | 55.56% |
| CasinoMishima vs Steve | 17–9 | 65.38% |
| CasinoMishima vs Asuka | 12–14 | 46.15% |
| CasinoMishima vs Leroy | 14–12 | 53.85% |
| CasinoMishima vs Eddy | 13–13 | 50.00% |
| CasinoMishima vs Jack-8 | 13–12 | 52.00% |
| CasinoMishima vs Lidia | 12–12 | 50.00% |
| CasinoMishima vs Clive | 7–14 | 33.33% |
| CasinoMishima vs Feng | 9–11 | 45.00% |
| CasinoMishima vs Azucena | 10–10 | 50.00% |
| CasinoMishima vs Yoshimitsu | 10–8–1 | 55.56% |
| CasinoMishima vs Victor | 15–4 | 78.95% |
| CasinoMishima vs Alisa | 11–4 | 73.33% |
| CasinoMishima vs Nina | 8–7 | 53.33% |
| CasinoMishima vs Leo | 7–7 | 50.00% |
| CasinoMishima vs Claudio | 9–5 | 64.29% |
| CasinoMishima vs Raven | 9–4 | 69.23% |
| CasinoMishima vs Shaheen | 3–6 | 33.33% |
| CasinoMishima vs Zafina | 6–2 | 75.00% |
| CasinoMishima vs Anna | 3–3 | 50.00% |
| CasinoMishima vs Kuma | 4–1 | 80.00% |
| CasinoMishima vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.