| SlowWiFiOng vs Armor King | 40–45 | 47.06% |
| SlowWiFiOng vs King | 33–36 | 47.83% |
| SlowWiFiOng vs Reina | 17–27 | 38.64% |
| SlowWiFiOng vs Steve | 23–20 | 53.49% |
| SlowWiFiOng vs Kazuya | 17–25 | 40.48% |
| SlowWiFiOng vs Law | 10–26 | 27.78% |
| SlowWiFiOng vs Azucena | 17–15 | 53.12% |
| SlowWiFiOng vs Jin | 21–10 | 67.74% |
| SlowWiFiOng vs Asuka | 18–13 | 58.06% |
| SlowWiFiOng vs Eddy | 7–21 | 25.00% |
| SlowWiFiOng vs Dragunov | 8–17 | 32.00% |
| SlowWiFiOng vs Heihachi | 14–10 | 58.33% |
| SlowWiFiOng vs Jun | 8–15 | 34.78% |
| SlowWiFiOng vs Hwoarang | 5–15 | 25.00% |
| SlowWiFiOng vs Lee | 8–12 | 40.00% |
| SlowWiFiOng vs Yoshimitsu | 11–8 | 57.89% |
| SlowWiFiOng vs Xiaoyu | 7–12 | 36.84% |
| SlowWiFiOng vs Miary Zo | 3–16 | 15.79% |
| SlowWiFiOng vs Anna | 10–7 | 58.82% |
| SlowWiFiOng vs Devil Jin | 6–9 | 40.00% |
| SlowWiFiOng vs Lidia | 5–10 | 33.33% |
| SlowWiFiOng vs Clive | 5–10 | 33.33% |
| SlowWiFiOng vs Lars | 3–10 | 23.08% |
| SlowWiFiOng vs Nina | 3–10 | 23.08% |
| SlowWiFiOng vs Fahkumram | 6–7 | 46.15% |
| SlowWiFiOng vs Lili | 4–7 | 36.36% |
| SlowWiFiOng vs Jack-8 | 5–3 | 62.50% |
| SlowWiFiOng vs Leo | 3–5 | 37.50% |
| SlowWiFiOng vs Bryan | 2–5 | 28.57% |
| SlowWiFiOng vs Shaheen | 3–4 | 42.86% |
| SlowWiFiOng vs Victor | 3–4 | 42.86% |
| SlowWiFiOng vs Paul | 3–3 | 50.00% |
| SlowWiFiOng vs Alisa | 3–2 | 60.00% |
| SlowWiFiOng vs Panda | 4–1 | 80.00% |
| SlowWiFiOng vs Feng | 1–3 | 25.00% |
| SlowWiFiOng vs Kuma | 0–4 | 0.00% |
| SlowWiFiOng vs Raven | 2–2 | 50.00% |
| SlowWiFiOng vs Leroy | 1–2 | 33.33% |
| SlowWiFiOng vs Zafina | 0–2 | 0.00% |
| SlowWiFiOng vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.