| cashmoneyjay vs King | 33–59 | 35.87% |
| cashmoneyjay vs Reina | 21–24 | 46.67% |
| cashmoneyjay vs Hwoarang | 18–25 | 41.86% |
| cashmoneyjay vs Steve | 18–17 | 51.43% |
| cashmoneyjay vs Azucena | 12–19 | 38.71% |
| cashmoneyjay vs Jin | 9–19 | 32.14% |
| cashmoneyjay vs Fahkumram | 6–21 | 22.22% |
| cashmoneyjay vs Bryan | 7–19 | 26.92% |
| cashmoneyjay vs Law | 7–17 | 29.17% |
| cashmoneyjay vs Clive | 8–14 | 36.36% |
| cashmoneyjay vs Kazuya | 7–14 | 33.33% |
| cashmoneyjay vs Jun | 7–12 | 36.84% |
| cashmoneyjay vs Victor | 12–7 | 63.16% |
| cashmoneyjay vs Lili | 9–9 | 50.00% |
| cashmoneyjay vs Claudio | 7–10 | 41.18% |
| cashmoneyjay vs Dragunov | 5–11 | 31.25% |
| cashmoneyjay vs Nina | 2–14 | 12.50% |
| cashmoneyjay vs Yoshimitsu | 4–11 | 26.67% |
| cashmoneyjay vs Heihachi | 6–9 | 40.00% |
| cashmoneyjay vs Raven | 4–10 | 28.57% |
| cashmoneyjay vs Eddy | 3–11 | 21.43% |
| cashmoneyjay vs Asuka | 6–7 | 46.15% |
| cashmoneyjay vs Lars | 1–11 | 8.33% |
| cashmoneyjay vs Leroy | 5–7 | 41.67% |
| cashmoneyjay vs Devil Jin | 5–5 | 50.00% |
| cashmoneyjay vs Kuma | 2–8 | 20.00% |
| cashmoneyjay vs Lidia | 3–7 | 30.00% |
| cashmoneyjay vs Lee | 4–5 | 44.44% |
| cashmoneyjay vs Paul | 4–4 | 50.00% |
| cashmoneyjay vs Leo | 3–5 | 37.50% |
| cashmoneyjay vs Xiaoyu | 1–5 | 16.67% |
| cashmoneyjay vs Alisa | 3–3 | 50.00% |
| cashmoneyjay vs Jack-8 | 0–5 | 0.00% |
| cashmoneyjay vs Feng | 1–4 | 20.00% |
| cashmoneyjay vs Zafina | 2–2 | 50.00% |
| cashmoneyjay vs Anna | 2–2 | 50.00% |
| cashmoneyjay vs Shaheen | 2–1 | 66.67% |
| cashmoneyjay vs Armor King | 2–0 | 100.00% |
| cashmoneyjay vs Panda | 0–1 | 0.00% |
| cashmoneyjay vs 45 | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.