| CT OnCrutches vs Jin | 13–35 | 27.08% |
| CT OnCrutches vs King | 12–27 | 30.77% |
| CT OnCrutches vs Reina | 21–12 | 63.64% |
| CT OnCrutches vs Dragunov | 13–19 | 40.62% |
| CT OnCrutches vs Law | 10–17 | 37.04% |
| CT OnCrutches vs Lili | 5–20 | 20.00% |
| CT OnCrutches vs Steve | 10–14 | 41.67% |
| CT OnCrutches vs Eddy | 10–14 | 41.67% |
| CT OnCrutches vs Lars | 10–13 | 43.48% |
| CT OnCrutches vs Hwoarang | 6–15 | 28.57% |
| CT OnCrutches vs Kazuya | 8–13 | 38.10% |
| CT OnCrutches vs Leo | 6–13 | 31.58% |
| CT OnCrutches vs Asuka | 5–12 | 29.41% |
| CT OnCrutches vs Azucena | 10–7 | 58.82% |
| CT OnCrutches vs Victor | 9–8 | 52.94% |
| CT OnCrutches vs Lidia | 7–10 | 41.18% |
| CT OnCrutches vs Paul | 2–13 | 13.33% |
| CT OnCrutches vs Claudio | 4–8 | 33.33% |
| CT OnCrutches vs Xiaoyu | 3–8 | 27.27% |
| CT OnCrutches vs Feng | 6–5 | 54.55% |
| CT OnCrutches vs Devil Jin | 4–6 | 40.00% |
| CT OnCrutches vs Alisa | 2–8 | 20.00% |
| CT OnCrutches vs Yoshimitsu | 5–4 | 55.56% |
| CT OnCrutches vs Bryan | 7–2 | 77.78% |
| CT OnCrutches vs Jun | 5–4 | 55.56% |
| CT OnCrutches vs Leroy | 2–6 | 25.00% |
| CT OnCrutches vs Lee | 4–3 | 57.14% |
| CT OnCrutches vs Anna | 4–3 | 57.14% |
| CT OnCrutches vs Jack-8 | 0–5 | 0.00% |
| CT OnCrutches vs Panda | 3–2 | 60.00% |
| CT OnCrutches vs Raven | 0–5 | 0.00% |
| CT OnCrutches vs Shaheen | 1–3 | 25.00% |
| CT OnCrutches vs Nina | 2–2 | 50.00% |
| CT OnCrutches vs Clive | 1–3 | 25.00% |
| CT OnCrutches vs Zafina | 1–2 | 33.33% |
| CT OnCrutches vs Kuma | 0–1 | 0.00% |
| CT OnCrutches vs Heihachi | 0–1 | 0.00% |
| CT OnCrutches vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.