DanyCT vs Eddy | 8–3 | 72.73% |
DanyCT vs Paul | 4–2 | 66.67% |
DanyCT vs Jun | 4–2 | 66.67% |
DanyCT vs Reina | 2–3 | 40.00% |
DanyCT vs Victor | 3–2 | 60.00% |
DanyCT vs Jin | 4–0 | 100.00% |
DanyCT vs King | 2–1 | 66.67% |
DanyCT vs Dragunov | 1–2 | 33.33% |
DanyCT vs Lee | 2–1 | 66.67% |
DanyCT vs Devil Jin | 0–2 | 0.00% |
DanyCT vs Claudio | 2–0 | 100.00% |
DanyCT vs Hwoarang | 0–2 | 0.00% |
DanyCT vs Panda | 2–0 | 100.00% |
DanyCT vs Bryan | 1–0 | 100.00% |
DanyCT vs Kazuya | 0–1 | 0.00% |
DanyCT vs Leo | 0–1 | 0.00% |
DanyCT vs Zafina | 1–0 | 100.00% |
DanyCT vs Feng | 0–1 | 0.00% |
DanyCT vs Lili | 1–0 | 100.00% |
DanyCT vs Lars | 0–1 | 0.00% |
DanyCT vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.