| Duffman#Ohyeaah vs Hwoarang | 40–41 | 49.38% |
| Duffman#Ohyeaah vs Jin | 39–37 | 51.32% |
| Duffman#Ohyeaah vs Law | 37–35 | 51.39% |
| Duffman#Ohyeaah vs Kazuya | 39–29 | 57.35% |
| Duffman#Ohyeaah vs King | 33–23 | 58.93% |
| Duffman#Ohyeaah vs Reina | 25–20 | 55.56% |
| Duffman#Ohyeaah vs Steve | 23–20 | 53.49% |
| Duffman#Ohyeaah vs Bryan | 22–18 | 55.00% |
| Duffman#Ohyeaah vs Yoshimitsu | 24–15 | 61.54% |
| Duffman#Ohyeaah vs Devil Jin | 18–20 | 47.37% |
| Duffman#Ohyeaah vs Paul | 15–21 | 41.67% |
| Duffman#Ohyeaah vs Nina | 17–14 | 54.84% |
| Duffman#Ohyeaah vs Lili | 11–16 | 40.74% |
| Duffman#Ohyeaah vs Heihachi | 15–12 | 55.56% |
| Duffman#Ohyeaah vs Asuka | 14–12 | 53.85% |
| Duffman#Ohyeaah vs Feng | 14–12 | 53.85% |
| Duffman#Ohyeaah vs Dragunov | 14–12 | 53.85% |
| Duffman#Ohyeaah vs Xiaoyu | 8–15 | 34.78% |
| Duffman#Ohyeaah vs Lars | 16–5 | 76.19% |
| Duffman#Ohyeaah vs Jun | 13–8 | 61.90% |
| Duffman#Ohyeaah vs Eddy | 6–12 | 33.33% |
| Duffman#Ohyeaah vs Lee | 7–9 | 43.75% |
| Duffman#Ohyeaah vs Azucena | 8–7 | 53.33% |
| Duffman#Ohyeaah vs Anna | 8–7 | 53.33% |
| Duffman#Ohyeaah vs Leo | 10–2 | 83.33% |
| Duffman#Ohyeaah vs Kuma | 7–5 | 58.33% |
| Duffman#Ohyeaah vs Alisa | 8–3 | 72.73% |
| Duffman#Ohyeaah vs Victor | 7–4 | 63.64% |
| Duffman#Ohyeaah vs Raven | 3–7 | 30.00% |
| Duffman#Ohyeaah vs Leroy | 4–5 | 44.44% |
| Duffman#Ohyeaah vs Lidia | 5–4 | 55.56% |
| Duffman#Ohyeaah vs Jack-8 | 3–4 | 42.86% |
| Duffman#Ohyeaah vs Armor King | 3–4 | 42.86% |
| Duffman#Ohyeaah vs Zafina | 3–1 | 75.00% |
| Duffman#Ohyeaah vs Claudio | 0–3 | 0.00% |
| Duffman#Ohyeaah vs Clive | 1–1 | 50.00% |
| Duffman#Ohyeaah vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.