| NHunter20 vs Kazuya | 252–242 | 51.01% |
| NHunter20 vs Jin | 185–196 | 48.56% |
| NHunter20 vs Dragunov | 151–150 | 50.17% |
| NHunter20 vs Bryan | 119–160 | 42.65% |
| NHunter20 vs King | 145–112 | 56.42% |
| NHunter20 vs Steve | 114–108 | 51.35% |
| NHunter20 vs Reina | 90–118 | 43.27% |
| NHunter20 vs Paul | 108–92 | 54.00% |
| NHunter20 vs Devil Jin | 87–110 | 44.16% |
| NHunter20 vs Law | 88–103 | 46.07% |
| NHunter20 vs Hwoarang | 100–87 | 53.48% |
| NHunter20 vs Lee | 86–88 | 49.43% |
| NHunter20 vs Heihachi | 86–74 | 53.75% |
| NHunter20 vs Yoshimitsu | 84–58 | 59.15% |
| NHunter20 vs Feng | 58–70 | 45.31% |
| NHunter20 vs Nina | 52–66 | 44.07% |
| NHunter20 vs Lili | 52–65 | 44.44% |
| NHunter20 vs Asuka | 43–58 | 42.57% |
| NHunter20 vs Victor | 42–58 | 42.00% |
| NHunter20 vs Lars | 49–43 | 53.26% |
| NHunter20 vs Jun | 30–48 | 38.46% |
| NHunter20 vs Leo | 42–33 | 56.00% |
| NHunter20 vs Alisa | 37–36 | 50.68% |
| NHunter20 vs Eddy | 39–34 | 53.42% |
| NHunter20 vs Lidia | 31–42 | 42.47% |
| NHunter20 vs Xiaoyu | 32–36 | 47.06% |
| NHunter20 vs Azucena | 32–34 | 48.48% |
| NHunter20 vs Claudio | 26–35 | 42.62% |
| NHunter20 vs Clive | 19–28 | 40.43% |
| NHunter20 vs Armor King | 21–23 | 47.73% |
| NHunter20 vs Shaheen | 18–24 | 42.86% |
| NHunter20 vs Raven | 17–25 | 40.48% |
| NHunter20 vs Jack-8 | 17–24 | 41.46% |
| NHunter20 vs Kuma | 15–26 | 36.59% |
| NHunter20 vs Zafina | 9–22 | 29.03% |
| NHunter20 vs Leroy | 13–13 | 50.00% |
| NHunter20 vs Fahkumram | 11–11 | 50.00% |
| NHunter20 vs Anna | 4–6 | 40.00% |
| NHunter20 vs Miary Zo | 3–6 | 33.33% |
| NHunter20 vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.