| YellowFlash vs Kazuya | 273–278 | 49.55% |
| YellowFlash vs Bryan | 200–243 | 45.15% |
| YellowFlash vs Jin | 215–181 | 54.29% |
| YellowFlash vs Reina | 219–156 | 58.40% |
| YellowFlash vs Heihachi | 156–165 | 48.60% |
| YellowFlash vs King | 159–151 | 51.29% |
| YellowFlash vs Steve | 152–133 | 53.33% |
| YellowFlash vs Dragunov | 123–135 | 47.67% |
| YellowFlash vs Law | 126–100 | 55.75% |
| YellowFlash vs Paul | 108–104 | 50.94% |
| YellowFlash vs Hwoarang | 109–103 | 51.42% |
| YellowFlash vs Devil Jin | 115–94–1 | 55.02% |
| YellowFlash vs Lili | 93–91 | 50.54% |
| YellowFlash vs Lee | 79–101 | 43.89% |
| YellowFlash vs Yoshimitsu | 74–104 | 41.57% |
| YellowFlash vs Asuka | 91–76 | 54.49% |
| YellowFlash vs Clive | 86–81 | 51.50% |
| YellowFlash vs Jun | 90–75 | 54.55% |
| YellowFlash vs Eddy | 77–66 | 53.85% |
| YellowFlash vs Xiaoyu | 76–61 | 55.47% |
| YellowFlash vs Feng | 57–79 | 41.91% |
| YellowFlash vs Azucena | 64–67 | 48.85% |
| YellowFlash vs Victor | 64–55 | 53.78% |
| YellowFlash vs Lidia | 40–63 | 38.83% |
| YellowFlash vs Leo | 52–45 | 53.61% |
| YellowFlash vs Nina | 38–55 | 40.86% |
| YellowFlash vs Lars | 44–43 | 50.57% |
| YellowFlash vs Alisa | 37–46 | 44.58% |
| YellowFlash vs Claudio | 26–49 | 34.67% |
| YellowFlash vs Kuma | 40–35 | 53.33% |
| YellowFlash vs Leroy | 34–37 | 47.89% |
| YellowFlash vs Raven | 33–34 | 49.25% |
| YellowFlash vs Shaheen | 31–30 | 50.82% |
| YellowFlash vs Miary Zo | 26–32 | 44.83% |
| YellowFlash vs Jack-8 | 32–24 | 57.14% |
| YellowFlash vs Zafina | 23–32 | 41.82% |
| YellowFlash vs Armor King | 21–25 | 45.65% |
| YellowFlash vs Panda | 9–17 | 34.62% |
| YellowFlash vs Anna | 11–13 | 45.83% |
| YellowFlash vs Fahkumram | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.