| Cucciolo vs Kazuya | 412–571 | 41.91% |
| Cucciolo vs Jin | 397–480 | 45.27% |
| Cucciolo vs Bryan | 263–376 | 41.16% |
| Cucciolo vs Hwoarang | 269–367 | 42.30% |
| Cucciolo vs Steve | 291–336 | 46.41% |
| Cucciolo vs Heihachi | 265–356 | 42.67% |
| Cucciolo vs Law | 268–334 | 44.52% |
| Cucciolo vs King | 278–305 | 47.68% |
| Cucciolo vs Reina | 208–277 | 42.89% |
| Cucciolo vs Dragunov | 167–269 | 38.30% |
| Cucciolo vs Yoshimitsu | 185–193 | 48.94% |
| Cucciolo vs Paul | 156–203 | 43.45% |
| Cucciolo vs Clive | 171–181 | 48.58% |
| Cucciolo vs Devil Jin | 128–207 | 38.21% |
| Cucciolo vs Lili | 134–200 | 40.12% |
| Cucciolo vs Jun | 150–141 | 51.55% |
| Cucciolo vs Lee | 111–154 | 41.89% |
| Cucciolo vs Eddy | 126–139 | 47.55% |
| Cucciolo vs Asuka | 116–146 | 44.27% |
| Cucciolo vs Fahkumram | 124–131 | 48.63% |
| Cucciolo vs Armor King | 94–134 | 41.23% |
| Cucciolo vs Azucena | 113–110 | 50.67% |
| Cucciolo vs Nina | 96–122 | 44.04% |
| Cucciolo vs Anna | 64–133 | 32.49% |
| Cucciolo vs Xiaoyu | 69–121 | 36.32% |
| Cucciolo vs Lars | 82–103 | 44.32% |
| Cucciolo vs Feng | 75–105 | 41.67% |
| Cucciolo vs Jack-8 | 64–112 | 36.36% |
| Cucciolo vs Victor | 73–101 | 41.95% |
| Cucciolo vs Lidia | 61–106 | 36.53% |
| Cucciolo vs Leroy | 51–108 | 32.08% |
| Cucciolo vs Alisa | 50–92 | 35.21% |
| Cucciolo vs Claudio | 56–80 | 41.18% |
| Cucciolo vs Leo | 52–83 | 38.52% |
| Cucciolo vs Raven | 64–55 | 53.78% |
| Cucciolo vs Zafina | 27–57 | 32.14% |
| Cucciolo vs Kuma | 28–46 | 37.84% |
| Cucciolo vs Shaheen | 24–45 | 34.78% |
| Cucciolo vs Miary Zo | 33–35 | 48.53% |
| Cucciolo vs Panda | 6–17 | 26.09% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.