| Nibelight vs Kazuya | 151–163 | 48.09% |
| Nibelight vs Jin | 102–112 | 47.66% |
| Nibelight vs Bryan | 96–111 | 46.38% |
| Nibelight vs King | 109–95 | 53.43% |
| Nibelight vs Hwoarang | 93–86 | 51.96% |
| Nibelight vs Reina | 78–93 | 45.61% |
| Nibelight vs Heihachi | 65–97 | 40.12% |
| Nibelight vs Law | 75–82 | 47.77% |
| Nibelight vs Steve | 58–78 | 42.65% |
| Nibelight vs Dragunov | 64–66 | 49.23% |
| Nibelight vs Paul | 64–47 | 57.66% |
| Nibelight vs Devil Jin | 50–55 | 47.62% |
| Nibelight vs Lee | 50–54 | 48.08% |
| Nibelight vs Yoshimitsu | 54–48 | 52.94% |
| Nibelight vs Jun | 43–50 | 46.24% |
| Nibelight vs Lars | 35–57 | 38.04% |
| Nibelight vs Lili | 37–53 | 41.11% |
| Nibelight vs Armor King | 39–46 | 45.88% |
| Nibelight vs Eddy | 36–46 | 43.90% |
| Nibelight vs Xiaoyu | 42–37 | 53.16% |
| Nibelight vs Azucena | 45–32 | 58.44% |
| Nibelight vs Anna | 35–40 | 46.67% |
| Nibelight vs Victor | 36–35 | 50.70% |
| Nibelight vs Asuka | 27–41 | 39.71% |
| Nibelight vs Nina | 28–38 | 42.42% |
| Nibelight vs Clive | 38–22 | 63.33% |
| Nibelight vs Fahkumram | 29–28 | 50.88% |
| Nibelight vs Raven | 25–29 | 46.30% |
| Nibelight vs Feng | 22–28 | 44.00% |
| Nibelight vs Kuma | 20–23 | 46.51% |
| Nibelight vs Leroy | 26–16 | 61.90% |
| Nibelight vs Jack-8 | 17–23 | 42.50% |
| Nibelight vs Miary Zo | 20–19 | 51.28% |
| Nibelight vs Lidia | 18–16 | 52.94% |
| Nibelight vs Claudio | 12–20 | 37.50% |
| Nibelight vs Alisa | 8–22 | 26.67% |
| Nibelight vs Leo | 9–17 | 34.62% |
| Nibelight vs Zafina | 14–12 | 53.85% |
| Nibelight vs Shaheen | 6–12 | 33.33% |
| Nibelight vs Panda | 4–9 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.