| JOEY PEEPS vs King | 58–27 | 68.24% |
| JOEY PEEPS vs Kazuya | 65–17 | 79.27% |
| JOEY PEEPS vs Reina | 45–36 | 55.56% |
| JOEY PEEPS vs Law | 51–28 | 64.56% |
| JOEY PEEPS vs Clive | 45–33 | 57.69% |
| JOEY PEEPS vs Jin | 35–32 | 52.24% |
| JOEY PEEPS vs Hwoarang | 39–27 | 59.09% |
| JOEY PEEPS vs Lee | 35–26 | 57.38% |
| JOEY PEEPS vs Yoshimitsu | 28–31 | 47.46% |
| JOEY PEEPS vs Steve | 35–22 | 61.40% |
| JOEY PEEPS vs Dragunov | 35–21 | 62.50% |
| JOEY PEEPS vs Lili | 28–22 | 56.00% |
| JOEY PEEPS vs Heihachi | 29–19 | 60.42% |
| JOEY PEEPS vs Bryan | 35–9 | 79.55% |
| JOEY PEEPS vs Asuka | 24–19 | 55.81% |
| JOEY PEEPS vs Paul | 20–21 | 48.78% |
| JOEY PEEPS vs Feng | 26–13 | 66.67% |
| JOEY PEEPS vs Eddy | 20–19 | 51.28% |
| JOEY PEEPS vs Victor | 20–18 | 52.63% |
| JOEY PEEPS vs Xiaoyu | 27–9 | 75.00% |
| JOEY PEEPS vs Nina | 17–17 | 50.00% |
| JOEY PEEPS vs Lidia | 18–15 | 54.55% |
| JOEY PEEPS vs Lars | 15–17 | 46.88% |
| JOEY PEEPS vs Leo | 22–9 | 70.97% |
| JOEY PEEPS vs Raven | 15–13 | 53.57% |
| JOEY PEEPS vs Jun | 19–7 | 73.08% |
| JOEY PEEPS vs Azucena | 15–11 | 57.69% |
| JOEY PEEPS vs Anna | 17–9 | 65.38% |
| JOEY PEEPS vs Shaheen | 18–4 | 81.82% |
| JOEY PEEPS vs Leroy | 16–6 | 72.73% |
| JOEY PEEPS vs Devil Jin | 13–7 | 65.00% |
| JOEY PEEPS vs Alisa | 12–6 | 66.67% |
| JOEY PEEPS vs Armor King | 11–5 | 68.75% |
| JOEY PEEPS vs Miary Zo | 11–5 | 68.75% |
| JOEY PEEPS vs Jack-8 | 13–2 | 86.67% |
| JOEY PEEPS vs Zafina | 9–1 | 90.00% |
| JOEY PEEPS vs Claudio | 7–2 | 77.78% |
| JOEY PEEPS vs Kuma | 6–3 | 66.67% |
| JOEY PEEPS vs Panda | 4–4 | 50.00% |
| JOEY PEEPS vs Fahkumram | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.