| MyLumpiaIsLong vs Jin | 103–89 | 53.65% |
| MyLumpiaIsLong vs Kazuya | 114–77 | 59.69% |
| MyLumpiaIsLong vs Bryan | 96–84 | 53.33% |
| MyLumpiaIsLong vs King | 78–86 | 47.56% |
| MyLumpiaIsLong vs Reina | 78–54 | 59.09% |
| MyLumpiaIsLong vs Law | 46–85 | 35.11% |
| MyLumpiaIsLong vs Hwoarang | 52–67 | 43.70% |
| MyLumpiaIsLong vs Steve | 60–54 | 52.63% |
| MyLumpiaIsLong vs Eddy | 37–75 | 33.04% |
| MyLumpiaIsLong vs Dragunov | 42–57 | 42.42% |
| MyLumpiaIsLong vs Azucena | 44–47 | 48.35% |
| MyLumpiaIsLong vs Lars | 40–47 | 45.98% |
| MyLumpiaIsLong vs Lili | 36–49 | 42.35% |
| MyLumpiaIsLong vs Paul | 31–49 | 38.75% |
| MyLumpiaIsLong vs Alisa | 27–48 | 36.00% |
| MyLumpiaIsLong vs Lee | 32–43 | 42.67% |
| MyLumpiaIsLong vs Yoshimitsu | 27–44 | 38.03% |
| MyLumpiaIsLong vs Jun | 30–38 | 44.12% |
| MyLumpiaIsLong vs Nina | 30–35 | 46.15% |
| MyLumpiaIsLong vs Asuka | 29–33 | 46.77% |
| MyLumpiaIsLong vs Xiaoyu | 19–41 | 31.67% |
| MyLumpiaIsLong vs Feng | 24–35 | 40.68% |
| MyLumpiaIsLong vs Leo | 28–31 | 47.46% |
| MyLumpiaIsLong vs Victor | 34–25 | 57.63% |
| MyLumpiaIsLong vs Heihachi | 24–27 | 47.06% |
| MyLumpiaIsLong vs Jack-8 | 21–23 | 47.73% |
| MyLumpiaIsLong vs Devil Jin | 26–18 | 59.09% |
| MyLumpiaIsLong vs Leroy | 25–16 | 60.98% |
| MyLumpiaIsLong vs Lidia | 15–23 | 39.47% |
| MyLumpiaIsLong vs Kuma | 18–19 | 48.65% |
| MyLumpiaIsLong vs Raven | 11–21 | 34.38% |
| MyLumpiaIsLong vs Claudio | 13–14 | 48.15% |
| MyLumpiaIsLong vs Shaheen | 12–12 | 50.00% |
| MyLumpiaIsLong vs Panda | 3–8 | 27.27% |
| MyLumpiaIsLong vs Anna | 5–5 | 50.00% |
| MyLumpiaIsLong vs Fahkumram | 4–4 | 50.00% |
| MyLumpiaIsLong vs Zafina | 4–3 | 57.14% |
| MyLumpiaIsLong vs Clive | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.