| LawBreaker vs Hwoarang | 73–70 | 51.05% |
| LawBreaker vs Bryan | 86–51 | 62.77% |
| LawBreaker vs Law | 76–59 | 56.30% |
| LawBreaker vs Kazuya | 76–59 | 56.30% |
| LawBreaker vs King | 66–59 | 52.80% |
| LawBreaker vs Jin | 55–70 | 44.00% |
| LawBreaker vs Yoshimitsu | 57–57 | 50.00% |
| LawBreaker vs Steve | 55–59 | 48.25% |
| LawBreaker vs Heihachi | 43–53 | 44.79% |
| LawBreaker vs Reina | 50–45 | 52.63% |
| LawBreaker vs Paul | 39–51 | 43.33% |
| LawBreaker vs Xiaoyu | 49–40 | 55.06% |
| LawBreaker vs Lee | 47–35 | 57.32% |
| LawBreaker vs Dragunov | 45–28 | 61.64% |
| LawBreaker vs Anna | 35–38 | 47.95% |
| LawBreaker vs Lili | 40–30 | 57.14% |
| LawBreaker vs Asuka | 37–31 | 54.41% |
| LawBreaker vs Azucena | 40–26 | 60.61% |
| LawBreaker vs Jun | 38–23 | 62.30% |
| LawBreaker vs Miary Zo | 31–27 | 53.45% |
| LawBreaker vs Nina | 28–27 | 50.91% |
| LawBreaker vs Eddy | 36–17 | 67.92% |
| LawBreaker vs Lars | 33–18 | 64.71% |
| LawBreaker vs Raven | 27–24 | 52.94% |
| LawBreaker vs Clive | 33–18 | 64.71% |
| LawBreaker vs Fahkumram | 25–22 | 53.19% |
| LawBreaker vs Feng | 27–18 | 60.00% |
| LawBreaker vs Armor King | 19–23 | 45.24% |
| LawBreaker vs Leo | 25–16 | 60.98% |
| LawBreaker vs Alisa | 21–20 | 51.22% |
| LawBreaker vs Victor | 23–17 | 57.50% |
| LawBreaker vs Devil Jin | 16–20 | 44.44% |
| LawBreaker vs Lidia | 22–14 | 61.11% |
| LawBreaker vs Jack-8 | 14–18 | 43.75% |
| LawBreaker vs Claudio | 13–18 | 41.94% |
| LawBreaker vs Leroy | 19–11 | 63.33% |
| LawBreaker vs Zafina | 14–10 | 58.33% |
| LawBreaker vs Kuma | 7–13 | 35.00% |
| LawBreaker vs Panda | 4–6 | 40.00% |
| LawBreaker vs Shaheen | 2–7 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.