| LawBreaker vs Hwoarang | 69–67 | 50.74% |
| LawBreaker vs Bryan | 85–47 | 64.39% |
| LawBreaker vs Law | 73–55 | 57.03% |
| LawBreaker vs King | 64–59 | 52.03% |
| LawBreaker vs Kazuya | 66–54 | 55.00% |
| LawBreaker vs Jin | 50–64 | 43.86% |
| LawBreaker vs Steve | 54–57 | 48.65% |
| LawBreaker vs Yoshimitsu | 53–55 | 49.07% |
| LawBreaker vs Reina | 49–43 | 53.26% |
| LawBreaker vs Heihachi | 39–50 | 43.82% |
| LawBreaker vs Paul | 37–48 | 43.53% |
| LawBreaker vs Xiaoyu | 47–38 | 55.29% |
| LawBreaker vs Lee | 44–33 | 57.14% |
| LawBreaker vs Anna | 35–38 | 47.95% |
| LawBreaker vs Lili | 39–30 | 56.52% |
| LawBreaker vs Asuka | 37–31 | 54.41% |
| LawBreaker vs Dragunov | 41–27 | 60.29% |
| LawBreaker vs Jun | 35–19 | 64.81% |
| LawBreaker vs Eddy | 35–17 | 67.31% |
| LawBreaker vs Nina | 26–25 | 50.98% |
| LawBreaker vs Azucena | 30–21 | 58.82% |
| LawBreaker vs Clive | 33–18 | 64.71% |
| LawBreaker vs Raven | 26–23 | 53.06% |
| LawBreaker vs Feng | 27–18 | 60.00% |
| LawBreaker vs Lars | 26–15 | 63.41% |
| LawBreaker vs Alisa | 21–20 | 51.22% |
| LawBreaker vs Leo | 25–14 | 64.10% |
| LawBreaker vs Fahkumram | 20–18 | 52.63% |
| LawBreaker vs Victor | 22–15 | 59.46% |
| LawBreaker vs Lidia | 22–14 | 61.11% |
| LawBreaker vs Miary Zo | 19–17 | 52.78% |
| LawBreaker vs Devil Jin | 14–20 | 41.18% |
| LawBreaker vs Armor King | 14–19 | 42.42% |
| LawBreaker vs Jack-8 | 14–18 | 43.75% |
| LawBreaker vs Leroy | 19–11 | 63.33% |
| LawBreaker vs Claudio | 12–16 | 42.86% |
| LawBreaker vs Zafina | 14–10 | 58.33% |
| LawBreaker vs Kuma | 7–13 | 35.00% |
| LawBreaker vs Shaheen | 2–6 | 25.00% |
| LawBreaker vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.