| Clive Main vs Kazuya | 340–193 | 63.79% |
| Clive Main vs Reina | 165–122 | 57.49% |
| Clive Main vs Jin | 149–102 | 59.36% |
| Clive Main vs King | 115–120 | 48.94% |
| Clive Main vs Bryan | 121–111 | 52.16% |
| Clive Main vs Heihachi | 106–112 | 48.62% |
| Clive Main vs Hwoarang | 101–106 | 48.79% |
| Clive Main vs Yoshimitsu | 119–74 | 61.66% |
| Clive Main vs Lili | 84–79 | 51.53% |
| Clive Main vs Law | 88–73 | 54.66% |
| Clive Main vs Steve | 62–96 | 39.24% |
| Clive Main vs Dragunov | 73–74 | 49.66% |
| Clive Main vs Devil Jin | 93–51 | 64.58% |
| Clive Main vs Paul | 61–74 | 45.19% |
| Clive Main vs Lee | 70–61 | 53.44% |
| Clive Main vs Lidia | 70–58 | 54.69% |
| Clive Main vs Azucena | 66–47 | 58.41% |
| Clive Main vs Feng | 48–57 | 45.71% |
| Clive Main vs Victor | 66–39 | 62.86% |
| Clive Main vs Clive | 64–41 | 60.95% |
| Clive Main vs Asuka | 49–50 | 49.49% |
| Clive Main vs Xiaoyu | 43–45 | 48.86% |
| Clive Main vs Jun | 39–43 | 47.56% |
| Clive Main vs Lars | 37–41 | 47.44% |
| Clive Main vs Nina | 34–40–1 | 45.95% |
| Clive Main vs Leo | 34–39 | 46.58% |
| Clive Main vs Fahkumram | 36–31 | 53.73% |
| Clive Main vs Alisa | 34–30 | 53.12% |
| Clive Main vs Claudio | 31–25 | 55.36% |
| Clive Main vs Eddy | 27–28 | 49.09% |
| Clive Main vs Jack-8 | 21–25 | 45.65% |
| Clive Main vs Raven | 15–25 | 37.50% |
| Clive Main vs Leroy | 11–28 | 28.21% |
| Clive Main vs Kuma | 20–12 | 62.50% |
| Clive Main vs Armor King | 12–18 | 40.00% |
| Clive Main vs Shaheen | 12–12 | 50.00% |
| Clive Main vs Zafina | 4–14 | 22.22% |
| Clive Main vs Anna | 6–11 | 35.29% |
| Clive Main vs Panda | 5–7 | 41.67% |
| Clive Main vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.