| Geepack vs Alisa | 5–6 | 45.45% |
| Geepack vs Jin | 0–10 | 0.00% |
| Geepack vs Kazuya | 1–6 | 14.29% |
| Geepack vs Yoshimitsu | 2–2 | 50.00% |
| Geepack vs Bryan | 1–3 | 25.00% |
| Geepack vs King | 0–3 | 0.00% |
| Geepack vs Hwoarang | 0–3 | 0.00% |
| Geepack vs Leo | 0–3 | 0.00% |
| Geepack vs Lars | 2–1 | 66.67% |
| Geepack vs Devil Jin | 0–2 | 0.00% |
| Geepack vs Lee | 0–2 | 0.00% |
| Geepack vs Zafina | 2–0 | 100.00% |
| Geepack vs Eddy | 1–1 | 50.00% |
| Geepack vs Paul | 1–0 | 100.00% |
| Geepack vs Law | 0–1 | 0.00% |
| Geepack vs Steve | 0–1 | 0.00% |
| Geepack vs Asuka | 0–1 | 0.00% |
| Geepack vs Feng | 0–1 | 0.00% |
| Geepack vs Leroy | 0–1 | 0.00% |
| Geepack vs Victor | 0–1 | 0.00% |
| Geepack vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.