| AkameEAGLE vs Kazuya | 80–113 | 41.45% |
| AkameEAGLE vs Jin | 91–72 | 55.83% |
| AkameEAGLE vs King | 47–64 | 42.34% |
| AkameEAGLE vs Steve | 50–57 | 46.73% |
| AkameEAGLE vs Bryan | 50–51 | 49.50% |
| AkameEAGLE vs Heihachi | 39–56 | 41.05% |
| AkameEAGLE vs Hwoarang | 51–40 | 56.04% |
| AkameEAGLE vs Armor King | 39–44 | 46.99% |
| AkameEAGLE vs Dragunov | 36–46 | 43.90% |
| AkameEAGLE vs Reina | 45–35 | 56.25% |
| AkameEAGLE vs Yoshimitsu | 32–36 | 47.06% |
| AkameEAGLE vs Lili | 25–43 | 36.76% |
| AkameEAGLE vs Law | 28–39 | 41.79% |
| AkameEAGLE vs Paul | 23–37 | 38.33% |
| AkameEAGLE vs Asuka | 31–26 | 54.39% |
| AkameEAGLE vs Lee | 26–25 | 50.98% |
| AkameEAGLE vs Eddy | 28–20 | 58.33% |
| AkameEAGLE vs Xiaoyu | 26–21 | 55.32% |
| AkameEAGLE vs Nina | 17–30 | 36.17% |
| AkameEAGLE vs Lars | 20–25 | 44.44% |
| AkameEAGLE vs Devil Jin | 20–24 | 45.45% |
| AkameEAGLE vs Azucena | 20–23 | 46.51% |
| AkameEAGLE vs Victor | 19–24 | 44.19% |
| AkameEAGLE vs Fahkumram | 16–27 | 37.21% |
| AkameEAGLE vs Feng | 15–27 | 35.71% |
| AkameEAGLE vs Lidia | 14–24 | 36.84% |
| AkameEAGLE vs Jun | 10–24 | 29.41% |
| AkameEAGLE vs Anna | 8–25 | 24.24% |
| AkameEAGLE vs Alisa | 14–16 | 46.67% |
| AkameEAGLE vs Clive | 13–13 | 50.00% |
| AkameEAGLE vs Jack-8 | 10–14 | 41.67% |
| AkameEAGLE vs Leroy | 14–10 | 58.33% |
| AkameEAGLE vs Leo | 10–11 | 47.62% |
| AkameEAGLE vs Claudio | 9–12 | 42.86% |
| AkameEAGLE vs Kuma | 5–13 | 27.78% |
| AkameEAGLE vs Zafina | 7–7 | 50.00% |
| AkameEAGLE vs Shaheen | 5–7 | 41.67% |
| AkameEAGLE vs Raven | 6–6 | 50.00% |
| AkameEAGLE vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.