| Mishima-guapos vs Kazuya | 57–15 | 79.17% |
| Mishima-guapos vs Clive | 53–16 | 76.81% |
| Mishima-guapos vs Jin | 45–11 | 80.36% |
| Mishima-guapos vs Heihachi | 37–12 | 75.51% |
| Mishima-guapos vs Steve | 27–12 | 69.23% |
| Mishima-guapos vs Hwoarang | 37–1 | 97.37% |
| Mishima-guapos vs Reina | 31–7 | 81.58% |
| Mishima-guapos vs King | 28–8 | 77.78% |
| Mishima-guapos vs Law | 26–7 | 78.79% |
| Mishima-guapos vs Yoshimitsu | 20–7 | 74.07% |
| Mishima-guapos vs Lee | 22–4 | 84.62% |
| Mishima-guapos vs Lili | 18–7 | 72.00% |
| Mishima-guapos vs Feng | 17–7 | 70.83% |
| Mishima-guapos vs Jun | 18–6 | 75.00% |
| Mishima-guapos vs Paul | 19–4 | 82.61% |
| Mishima-guapos vs Bryan | 18–5 | 78.26% |
| Mishima-guapos vs Dragunov | 17–3 | 85.00% |
| Mishima-guapos vs Lidia | 12–7 | 63.16% |
| Mishima-guapos vs Devil Jin | 16–2 | 88.89% |
| Mishima-guapos vs Leroy | 11–5 | 68.75% |
| Mishima-guapos vs Eddy | 13–3 | 81.25% |
| Mishima-guapos vs Nina | 11–2 | 84.62% |
| Mishima-guapos vs Lars | 8–4 | 66.67% |
| Mishima-guapos vs Raven | 10–2 | 83.33% |
| Mishima-guapos vs Asuka | 9–2 | 81.82% |
| Mishima-guapos vs Xiaoyu | 9–1 | 90.00% |
| Mishima-guapos vs Alisa | 10–0 | 100.00% |
| Mishima-guapos vs Zafina | 7–3 | 70.00% |
| Mishima-guapos vs Azucena | 8–2 | 80.00% |
| Mishima-guapos vs Fahkumram | 6–3 | 66.67% |
| Mishima-guapos vs Jack-8 | 6–1 | 85.71% |
| Mishima-guapos vs Victor | 6–0 | 100.00% |
| Mishima-guapos vs Claudio | 3–2 | 60.00% |
| Mishima-guapos vs Shaheen | 4–0 | 100.00% |
| Mishima-guapos vs Kuma | 2–2 | 50.00% |
| Mishima-guapos vs Leo | 1–2 | 33.33% |
| Mishima-guapos vs Panda | 1–2 | 33.33% |
| Mishima-guapos vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.