Name history
| 죽음의 Easy선다 | |
| 콤보완 십오와오와~ | |
| 콤보완~ 십오와오와~ | |
| 비열한 야비로보트 | |
| 느그엄마 개처럼 따먹고싶노ㅋ | |
| 느그엄마 맛도리노ㅋㅋㅋㅋ | |
| 느검마 면상에 드체트~ㅋㅋ | |
| 응 느검마 드체트~ㅋㅋ | |
| 응 느검마 자이언트~~~ㅋㅋ | |
| 응 느검마 드체트~~ | |
| 느검마 드제트로 깜ㅋㅋㅋㅋ | |
| 니가 뭘 할수있는대ㅋㅋ |
| 죽음의 Easy선다 vs Dragunov | 51–33 | 60.71% |
| 죽음의 Easy선다 vs King | 38–32 | 54.29% |
| 죽음의 Easy선다 vs Hwoarang | 48–22 | 68.57% |
| 죽음의 Easy선다 vs Victor | 32–24 | 57.14% |
| 죽음의 Easy선다 vs Law | 26–24 | 52.00% |
| 죽음의 Easy선다 vs Asuka | 27–22–1 | 55.10% |
| 죽음의 Easy선다 vs Reina | 34–16 | 68.00% |
| 죽음의 Easy선다 vs Yoshimitsu | 27–19 | 58.70% |
| 죽음의 Easy선다 vs Bryan | 34–12 | 73.91% |
| 죽음의 Easy선다 vs Kazuya | 25–20 | 55.56% |
| 죽음의 Easy선다 vs Steve | 26–19 | 57.78% |
| 죽음의 Easy선다 vs Eddy | 20–22 | 47.62% |
| 죽음의 Easy선다 vs Jin | 30–11 | 73.17% |
| 죽음의 Easy선다 vs Lili | 25–16 | 60.98% |
| 죽음의 Easy선다 vs Jun | 25–16 | 60.98% |
| 죽음의 Easy선다 vs Paul | 22–16 | 57.89% |
| 죽음의 Easy선다 vs Feng | 19–18 | 51.35% |
| 죽음의 Easy선다 vs Lars | 15–20 | 42.86% |
| 죽음의 Easy선다 vs Claudio | 22–12 | 64.71% |
| 죽음의 Easy선다 vs Devil Jin | 16–16 | 50.00% |
| 죽음의 Easy선다 vs Alisa | 16–15 | 51.61% |
| 죽음의 Easy선다 vs Leroy | 15–14 | 51.72% |
| 죽음의 Easy선다 vs Xiaoyu | 13–13 | 50.00% |
| 죽음의 Easy선다 vs Azucena | 12–13 | 48.00% |
| 죽음의 Easy선다 vs Raven | 17–8 | 68.00% |
| 죽음의 Easy선다 vs Leo | 12–12 | 50.00% |
| 죽음의 Easy선다 vs Nina | 13–9 | 59.09% |
| 죽음의 Easy선다 vs Lee | 8–13 | 38.10% |
| 죽음의 Easy선다 vs Jack-8 | 10–8 | 55.56% |
| 죽음의 Easy선다 vs Zafina | 8–9 | 47.06% |
| 죽음의 Easy선다 vs Kuma | 9–6 | 60.00% |
| 죽음의 Easy선다 vs Shaheen | 6–7 | 46.15% |
| 죽음의 Easy선다 vs Panda | 7–4 | 63.64% |
| 죽음의 Easy선다 vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.