SillyGoober vs Law | 2–6 | 25.00% |
SillyGoober vs Steve | 5–2 | 71.43% |
SillyGoober vs Reina | 4–3 | 57.14% |
SillyGoober vs King | 2–4 | 33.33% |
SillyGoober vs Xiaoyu | 2–3 | 40.00% |
SillyGoober vs Dragunov | 2–3 | 40.00% |
SillyGoober vs Jun | 4–1 | 80.00% |
SillyGoober vs Yoshimitsu | 2–2 | 50.00% |
SillyGoober vs Claudio | 0–4 | 0.00% |
SillyGoober vs Kazuya | 1–3 | 25.00% |
SillyGoober vs Hwoarang | 2–1 | 66.67% |
SillyGoober vs Bryan | 0–2 | 0.00% |
SillyGoober vs Lili | 1–1 | 50.00% |
SillyGoober vs Lars | 0–2 | 0.00% |
SillyGoober vs Eddy | 1–1 | 50.00% |
SillyGoober vs Paul | 1–1 | 50.00% |
SillyGoober vs Jin | 2–0 | 100.00% |
SillyGoober vs Feng | 0–1 | 0.00% |
SillyGoober vs Leo | 1–0 | 100.00% |
SillyGoober vs Devil Jin | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.