| Deathst4rr vs Armor King | 51–49 | 51.00% |
| Deathst4rr vs King | 50–41 | 54.95% |
| Deathst4rr vs Kazuya | 39–41 | 48.75% |
| Deathst4rr vs Jin | 34–39 | 46.58% |
| Deathst4rr vs Steve | 37–27 | 57.81% |
| Deathst4rr vs Miary Zo | 25–30 | 45.45% |
| Deathst4rr vs Law | 18–34 | 34.62% |
| Deathst4rr vs Hwoarang | 25–27 | 48.08% |
| Deathst4rr vs Reina | 25–26 | 49.02% |
| Deathst4rr vs Paul | 15–30 | 33.33% |
| Deathst4rr vs Dragunov | 12–31 | 27.91% |
| Deathst4rr vs Bryan | 17–23 | 42.50% |
| Deathst4rr vs Lili | 20–20 | 50.00% |
| Deathst4rr vs Lars | 19–21 | 47.50% |
| Deathst4rr vs Azucena | 16–23 | 41.03% |
| Deathst4rr vs Heihachi | 23–15 | 60.53% |
| Deathst4rr vs Victor | 19–17 | 52.78% |
| Deathst4rr vs Lee | 20–15 | 57.14% |
| Deathst4rr vs Yoshimitsu | 11–21 | 34.38% |
| Deathst4rr vs Eddy | 14–18 | 43.75% |
| Deathst4rr vs Xiaoyu | 14–17 | 45.16% |
| Deathst4rr vs Feng | 15–16 | 48.39% |
| Deathst4rr vs Asuka | 11–18 | 37.93% |
| Deathst4rr vs Fahkumram | 13–16 | 44.83% |
| Deathst4rr vs Raven | 14–13 | 51.85% |
| Deathst4rr vs Leroy | 10–16 | 38.46% |
| Deathst4rr vs Alisa | 6–17 | 26.09% |
| Deathst4rr vs Jack-8 | 7–15 | 31.82% |
| Deathst4rr vs Lidia | 10–12 | 45.45% |
| Deathst4rr vs Jun | 7–13 | 35.00% |
| Deathst4rr vs Leo | 6–13 | 31.58% |
| Deathst4rr vs Nina | 6–11 | 35.29% |
| Deathst4rr vs Devil Jin | 7–9 | 43.75% |
| Deathst4rr vs Kuma | 6–7 | 46.15% |
| Deathst4rr vs Clive | 6–6 | 50.00% |
| Deathst4rr vs Panda | 4–6 | 40.00% |
| Deathst4rr vs Anna | 2–8 | 20.00% |
| Deathst4rr vs Claudio | 5–4 | 55.56% |
| Deathst4rr vs Zafina | 2–6 | 25.00% |
| Deathst4rr vs Shaheen | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.