| MFXR26 vs Jin | 5–3 | 62.50% |
| MFXR26 vs Hwoarang | 5–2 | 71.43% |
| MFXR26 vs Fahkumram | 5–1 | 83.33% |
| MFXR26 vs Steve | 0–4 | 0.00% |
| MFXR26 vs Lars | 3–1 | 75.00% |
| MFXR26 vs Anna | 3–0 | 100.00% |
| MFXR26 vs Paul | 2–0 | 100.00% |
| MFXR26 vs Law | 1–1 | 50.00% |
| MFXR26 vs King | 2–0 | 100.00% |
| MFXR26 vs Xiaoyu | 1–1 | 50.00% |
| MFXR26 vs Bryan | 2–0 | 100.00% |
| MFXR26 vs Kazuya | 0–2 | 0.00% |
| MFXR26 vs Lili | 2–0 | 100.00% |
| MFXR26 vs Yoshimitsu | 1–0 | 100.00% |
| MFXR26 vs Nina | 0–1 | 0.00% |
| MFXR26 vs Victor | 1–0 | 100.00% |
| MFXR26 vs Raven | 1–0 | 100.00% |
| MFXR26 vs Heihachi | 1–0 | 100.00% |
| MFXR26 vs Armor King | 0–1 | 0.00% |
| MFXR26 vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.