| passcode vs Bryan | 433–412 | 51.24% |
| passcode vs Kazuya | 370–443 | 45.51% |
| passcode vs Dragunov | 342–360–1 | 48.72% |
| passcode vs Clive | 354–314 | 52.99% |
| passcode vs King | 339–299 | 53.13% |
| passcode vs Hwoarang | 272–324 | 45.64% |
| passcode vs Steve | 305–281 | 52.05% |
| passcode vs Paul | 283–280 | 50.27% |
| passcode vs Jin | 258–257 | 50.10% |
| passcode vs Asuka | 237–244 | 49.27% |
| passcode vs Lars | 243–237 | 50.62% |
| passcode vs Reina | 236–238 | 49.79% |
| passcode vs Yoshimitsu | 203–206 | 49.63% |
| passcode vs Lili | 216–193 | 52.81% |
| passcode vs Jack-8 | 188–212 | 47.00% |
| passcode vs Heihachi | 176–219 | 44.56% |
| passcode vs Devil Jin | 166–216 | 43.46% |
| passcode vs Victor | 163–216 | 43.01% |
| passcode vs Feng | 154–217 | 41.51% |
| passcode vs Jun | 179–184 | 49.31% |
| passcode vs Claudio | 169–190 | 47.08% |
| passcode vs Law | 183–174 | 51.26% |
| passcode vs Azucena | 161–195 | 45.22% |
| passcode vs Alisa | 179–162 | 52.49% |
| passcode vs Lee | 152–177 | 46.20% |
| passcode vs Leroy | 146–183 | 44.38% |
| passcode vs Leo | 130–167 | 43.77% |
| passcode vs Nina | 138–153 | 47.42% |
| passcode vs Xiaoyu | 145–145 | 50.00% |
| passcode vs Lidia | 121–156 | 43.68% |
| passcode vs Shaheen | 119–155 | 43.43% |
| passcode vs Anna | 123–135 | 47.67% |
| passcode vs Eddy | 96–154 | 38.40% |
| passcode vs Zafina | 101–128 | 44.10% |
| passcode vs Fahkumram | 99–130 | 43.23% |
| passcode vs Raven | 101–106 | 48.79% |
| passcode vs Kuma | 90–112 | 44.55% |
| passcode vs Armor King | 99–97 | 50.51% |
| passcode vs Miary Zo | 64–78 | 45.07% |
| passcode vs Panda | 40–82 | 32.79% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.