| HaloSlayerX vs Jin | 41–23 | 64.06% |
| HaloSlayerX vs Kazuya | 38–18 | 67.86% |
| HaloSlayerX vs Bryan | 28–18 | 60.87% |
| HaloSlayerX vs Heihachi | 25–21 | 54.35% |
| HaloSlayerX vs Hwoarang | 22–20 | 52.38% |
| HaloSlayerX vs Paul | 31–9 | 77.50% |
| HaloSlayerX vs Law | 29–10 | 74.36% |
| HaloSlayerX vs King | 21–14 | 60.00% |
| HaloSlayerX vs Dragunov | 22–11 | 66.67% |
| HaloSlayerX vs Feng | 19–9 | 67.86% |
| HaloSlayerX vs Steve | 19–8 | 70.37% |
| HaloSlayerX vs Lee | 16–10 | 61.54% |
| HaloSlayerX vs Lars | 12–12 | 50.00% |
| HaloSlayerX vs Jun | 13–10 | 56.52% |
| HaloSlayerX vs Reina | 15–8 | 65.22% |
| HaloSlayerX vs Clive | 11–12 | 47.83% |
| HaloSlayerX vs Victor | 15–7 | 68.18% |
| HaloSlayerX vs Devil Jin | 14–7 | 66.67% |
| HaloSlayerX vs Claudio | 15–6 | 71.43% |
| HaloSlayerX vs Yoshimitsu | 11–9 | 55.00% |
| HaloSlayerX vs Asuka | 12–8 | 60.00% |
| HaloSlayerX vs Lili | 14–4 | 77.78% |
| HaloSlayerX vs Leo | 12–6 | 66.67% |
| HaloSlayerX vs Nina | 13–5 | 72.22% |
| HaloSlayerX vs Zafina | 12–6 | 66.67% |
| HaloSlayerX vs Lidia | 11–6 | 64.71% |
| HaloSlayerX vs Armor King | 11–6 | 64.71% |
| HaloSlayerX vs Kuma | 10–4 | 71.43% |
| HaloSlayerX vs Miary Zo | 5–9 | 35.71% |
| HaloSlayerX vs Eddy | 6–5 | 54.55% |
| HaloSlayerX vs Xiaoyu | 7–3 | 70.00% |
| HaloSlayerX vs Shaheen | 8–2 | 80.00% |
| HaloSlayerX vs Jack-8 | 7–2 | 77.78% |
| HaloSlayerX vs Leroy | 5–4 | 55.56% |
| HaloSlayerX vs Fahkumram | 5–4 | 55.56% |
| HaloSlayerX vs Alisa | 4–4 | 50.00% |
| HaloSlayerX vs Azucena | 4–3 | 57.14% |
| HaloSlayerX vs Raven | 1–4 | 20.00% |
| HaloSlayerX vs Anna | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.