| halfwaytilbliss vs Kazuya | 44–37 | 54.32% |
| halfwaytilbliss vs Bryan | 40–37 | 51.95% |
| halfwaytilbliss vs Jin | 24–32 | 42.86% |
| halfwaytilbliss vs Heihachi | 27–28 | 49.09% |
| halfwaytilbliss vs Steve | 29–25 | 53.70% |
| halfwaytilbliss vs Dragunov | 29–24 | 54.72% |
| halfwaytilbliss vs Reina | 23–30 | 43.40% |
| halfwaytilbliss vs King | 35–17 | 67.31% |
| halfwaytilbliss vs Fahkumram | 18–34 | 34.62% |
| halfwaytilbliss vs Azucena | 24–25 | 48.98% |
| halfwaytilbliss vs Law | 17–27 | 38.64% |
| halfwaytilbliss vs Asuka | 19–13 | 59.38% |
| halfwaytilbliss vs Yoshimitsu | 20–10 | 66.67% |
| halfwaytilbliss vs Jun | 9–21 | 30.00% |
| halfwaytilbliss vs Xiaoyu | 13–16 | 44.83% |
| halfwaytilbliss vs Clive | 11–17 | 39.29% |
| halfwaytilbliss vs Lili | 8–19 | 29.63% |
| halfwaytilbliss vs Paul | 9–17 | 34.62% |
| halfwaytilbliss vs Hwoarang | 5–18 | 21.74% |
| halfwaytilbliss vs Lars | 6–17 | 26.09% |
| halfwaytilbliss vs Feng | 10–11 | 47.62% |
| halfwaytilbliss vs Raven | 16–4 | 80.00% |
| halfwaytilbliss vs Eddy | 13–7 | 65.00% |
| halfwaytilbliss vs Lidia | 4–15 | 21.05% |
| halfwaytilbliss vs Lee | 5–11 | 31.25% |
| halfwaytilbliss vs Leroy | 8–6 | 57.14% |
| halfwaytilbliss vs Kuma | 7–6 | 53.85% |
| halfwaytilbliss vs Anna | 6–7 | 46.15% |
| halfwaytilbliss vs Shaheen | 5–7 | 41.67% |
| halfwaytilbliss vs Victor | 6–5 | 54.55% |
| halfwaytilbliss vs Zafina | 8–2 | 80.00% |
| halfwaytilbliss vs Jack-8 | 3–5 | 37.50% |
| halfwaytilbliss vs Leo | 2–4 | 33.33% |
| halfwaytilbliss vs Panda | 1–5 | 16.67% |
| halfwaytilbliss vs Devil Jin | 2–3 | 40.00% |
| halfwaytilbliss vs Alisa | 2–3 | 40.00% |
| halfwaytilbliss vs Nina | 1–4 | 20.00% |
| halfwaytilbliss vs Claudio | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.