| Gh0stFr3ak vs Kazuya | 171–142 | 54.63% |
| Gh0stFr3ak vs Bryan | 167–120 | 58.19% |
| Gh0stFr3ak vs King | 167–92 | 64.48% |
| Gh0stFr3ak vs Jin | 130–127 | 50.58% |
| Gh0stFr3ak vs Reina | 144–101 | 58.78% |
| Gh0stFr3ak vs Law | 125–80 | 60.98% |
| Gh0stFr3ak vs Hwoarang | 122–81 | 60.10% |
| Gh0stFr3ak vs Steve | 116–71 | 62.03% |
| Gh0stFr3ak vs Lee | 97–86 | 53.01% |
| Gh0stFr3ak vs Heihachi | 109–73 | 59.89% |
| Gh0stFr3ak vs Yoshimitsu | 95–80 | 54.29% |
| Gh0stFr3ak vs Dragunov | 83–88 | 48.54% |
| Gh0stFr3ak vs Lars | 86–74 | 53.75% |
| Gh0stFr3ak vs Jun | 104–54 | 65.82% |
| Gh0stFr3ak vs Paul | 81–60 | 57.45% |
| Gh0stFr3ak vs Armor King | 81–58 | 58.27% |
| Gh0stFr3ak vs Lili | 72–65 | 52.55% |
| Gh0stFr3ak vs Xiaoyu | 75–50 | 60.00% |
| Gh0stFr3ak vs Devil Jin | 70–49 | 58.82% |
| Gh0stFr3ak vs Azucena | 63–49 | 56.25% |
| Gh0stFr3ak vs Asuka | 65–44 | 59.63% |
| Gh0stFr3ak vs Jack-8 | 51–52 | 49.51% |
| Gh0stFr3ak vs Leo | 64–32 | 66.67% |
| Gh0stFr3ak vs Nina | 55–38 | 59.14% |
| Gh0stFr3ak vs Alisa | 52–36 | 59.09% |
| Gh0stFr3ak vs Eddy | 49–38 | 56.32% |
| Gh0stFr3ak vs Fahkumram | 43–42 | 50.59% |
| Gh0stFr3ak vs Feng | 51–32 | 61.45% |
| Gh0stFr3ak vs Shaheen | 47–36 | 56.63% |
| Gh0stFr3ak vs Lidia | 54–26 | 67.50% |
| Gh0stFr3ak vs Clive | 39–41 | 48.75% |
| Gh0stFr3ak vs Victor | 47–32 | 59.49% |
| Gh0stFr3ak vs Raven | 34–43 | 44.16% |
| Gh0stFr3ak vs Anna | 28–36 | 43.75% |
| Gh0stFr3ak vs Claudio | 31–31 | 50.00% |
| Gh0stFr3ak vs Leroy | 34–28 | 54.84% |
| Gh0stFr3ak vs Zafina | 34–26 | 56.67% |
| Gh0stFr3ak vs Kuma | 34–20 | 62.96% |
| Gh0stFr3ak vs Miary Zo | 10–14 | 41.67% |
| Gh0stFr3ak vs Panda | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.