| Tekkenping vs Kazuya | 212–118 | 64.24% |
| Tekkenping vs Paul | 130–103 | 55.79% |
| Tekkenping vs Jin | 125–106 | 54.11% |
| Tekkenping vs Bryan | 117–107 | 52.23% |
| Tekkenping vs Reina | 128–95 | 57.40% |
| Tekkenping vs Dragunov | 121–79 | 60.50% |
| Tekkenping vs Heihachi | 112–81 | 58.03% |
| Tekkenping vs Hwoarang | 102–67 | 60.36% |
| Tekkenping vs Steve | 83–71 | 53.90% |
| Tekkenping vs King | 86–66 | 56.58% |
| Tekkenping vs Armor King | 78–61–1 | 56.12% |
| Tekkenping vs Lili | 70–69 | 50.36% |
| Tekkenping vs Asuka | 72–61 | 54.14% |
| Tekkenping vs Law | 64–56 | 53.33% |
| Tekkenping vs Devil Jin | 59–60 | 49.58% |
| Tekkenping vs Alisa | 54–48 | 52.94% |
| Tekkenping vs Miary Zo | 56–46 | 54.90% |
| Tekkenping vs Claudio | 54–45 | 54.55% |
| Tekkenping vs Jack-8 | 46–51 | 47.42% |
| Tekkenping vs Jun | 56–41 | 57.73% |
| Tekkenping vs Feng | 56–38 | 59.57% |
| Tekkenping vs Azucena | 64–30 | 68.09% |
| Tekkenping vs Yoshimitsu | 59–30 | 66.29% |
| Tekkenping vs Victor | 39–44 | 46.99% |
| Tekkenping vs Lars | 42–34 | 55.26% |
| Tekkenping vs Xiaoyu | 36–38 | 48.65% |
| Tekkenping vs Lidia | 45–29 | 60.81% |
| Tekkenping vs Leo | 41–32 | 56.16% |
| Tekkenping vs Leroy | 40–33 | 54.79% |
| Tekkenping vs Clive | 30–34 | 46.88% |
| Tekkenping vs Nina | 32–30 | 51.61% |
| Tekkenping vs Lee | 29–28 | 50.88% |
| Tekkenping vs Eddy | 27–30 | 47.37% |
| Tekkenping vs Kuma | 24–31 | 43.64% |
| Tekkenping vs Fahkumram | 27–23 | 54.00% |
| Tekkenping vs Shaheen | 25–24 | 51.02% |
| Tekkenping vs Anna | 19–22–1 | 46.34% |
| Tekkenping vs Raven | 17–12 | 58.62% |
| Tekkenping vs Zafina | 12–11 | 52.17% |
| Tekkenping vs Panda | 12–9 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.