| GhostRomalGh vs Armor King | 20–41 | 32.79% |
| GhostRomalGh vs Jin | 25–30 | 45.45% |
| GhostRomalGh vs King | 28–24 | 53.85% |
| GhostRomalGh vs Kazuya | 18–34 | 34.62% |
| GhostRomalGh vs Steve | 28–21 | 57.14% |
| GhostRomalGh vs Hwoarang | 21–21 | 50.00% |
| GhostRomalGh vs Devil Jin | 15–17 | 46.88% |
| GhostRomalGh vs Reina | 10–20 | 33.33% |
| GhostRomalGh vs Law | 9–18 | 33.33% |
| GhostRomalGh vs Bryan | 8–17 | 32.00% |
| GhostRomalGh vs Eddy | 12–13 | 48.00% |
| GhostRomalGh vs Miary Zo | 10–15 | 40.00% |
| GhostRomalGh vs Yoshimitsu | 11–13 | 45.83% |
| GhostRomalGh vs Lili | 14–6 | 70.00% |
| GhostRomalGh vs Jun | 8–12 | 40.00% |
| GhostRomalGh vs Dragunov | 8–11 | 42.11% |
| GhostRomalGh vs Victor | 10–9 | 52.63% |
| GhostRomalGh vs Fahkumram | 6–13 | 31.58% |
| GhostRomalGh vs Asuka | 7–11 | 38.89% |
| GhostRomalGh vs Heihachi | 8–10 | 44.44% |
| GhostRomalGh vs Lee | 7–9 | 43.75% |
| GhostRomalGh vs Azucena | 7–8 | 46.67% |
| GhostRomalGh vs Lars | 6–8 | 42.86% |
| GhostRomalGh vs Xiaoyu | 6–7 | 46.15% |
| GhostRomalGh vs Nina | 5–8 | 38.46% |
| GhostRomalGh vs Paul | 4–6 | 40.00% |
| GhostRomalGh vs Clive | 1–9 | 10.00% |
| GhostRomalGh vs Jack-8 | 7–2 | 77.78% |
| GhostRomalGh vs Claudio | 6–3 | 66.67% |
| GhostRomalGh vs Zafina | 6–3 | 66.67% |
| GhostRomalGh vs Leroy | 1–8 | 11.11% |
| GhostRomalGh vs Lidia | 2–7 | 22.22% |
| GhostRomalGh vs Feng | 1–7 | 12.50% |
| GhostRomalGh vs Alisa | 2–5 | 28.57% |
| GhostRomalGh vs Kuma | 2–5 | 28.57% |
| GhostRomalGh vs Anna | 1–5 | 16.67% |
| GhostRomalGh vs Leo | 2–1 | 66.67% |
| GhostRomalGh vs Raven | 2–1 | 66.67% |
| GhostRomalGh vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.