| OLD MAN NME vs Heihachi | 63–75 | 45.65% |
| OLD MAN NME vs Kazuya | 73–49 | 59.84% |
| OLD MAN NME vs Jin | 60–58 | 50.85% |
| OLD MAN NME vs Bryan | 75–41 | 64.66% |
| OLD MAN NME vs Clive | 56–55 | 50.45% |
| OLD MAN NME vs King | 76–34 | 69.09% |
| OLD MAN NME vs Steve | 49–37 | 56.98% |
| OLD MAN NME vs Reina | 33–44 | 42.86% |
| OLD MAN NME vs Yoshimitsu | 40–25 | 61.54% |
| OLD MAN NME vs Hwoarang | 34–28 | 54.84% |
| OLD MAN NME vs Xiaoyu | 32–29 | 52.46% |
| OLD MAN NME vs Devil Jin | 26–30 | 46.43% |
| OLD MAN NME vs Dragunov | 22–29 | 43.14% |
| OLD MAN NME vs Lee | 22–27 | 44.90% |
| OLD MAN NME vs Law | 34–14 | 70.83% |
| OLD MAN NME vs Raven | 29–19 | 60.42% |
| OLD MAN NME vs Victor | 25–22 | 53.19% |
| OLD MAN NME vs Eddy | 25–19 | 56.82% |
| OLD MAN NME vs Paul | 27–16 | 62.79% |
| OLD MAN NME vs Azucena | 23–20 | 53.49% |
| OLD MAN NME vs Lars | 22–17 | 56.41% |
| OLD MAN NME vs Jack-8 | 22–13 | 62.86% |
| OLD MAN NME vs Jun | 18–16 | 52.94% |
| OLD MAN NME vs Armor King | 25–9 | 73.53% |
| OLD MAN NME vs Leo | 16–17 | 48.48% |
| OLD MAN NME vs Leroy | 14–19 | 42.42% |
| OLD MAN NME vs Lidia | 15–18 | 45.45% |
| OLD MAN NME vs Anna | 15–18 | 45.45% |
| OLD MAN NME vs Asuka | 21–11 | 65.62% |
| OLD MAN NME vs Alisa | 20–10 | 66.67% |
| OLD MAN NME vs Lili | 15–14 | 51.72% |
| OLD MAN NME vs Zafina | 12–16 | 42.86% |
| OLD MAN NME vs Nina | 14–10 | 58.33% |
| OLD MAN NME vs Kuma | 10–12 | 45.45% |
| OLD MAN NME vs Claudio | 13–7 | 65.00% |
| OLD MAN NME vs Feng | 10–9 | 52.63% |
| OLD MAN NME vs Shaheen | 9–9 | 50.00% |
| OLD MAN NME vs Miary Zo | 6–6 | 50.00% |
| OLD MAN NME vs Fahkumram | 3–5 | 37.50% |
| OLD MAN NME vs Panda | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.