| LUFFYsAMBITION vs Armor King | 17–12 | 58.62% |
| LUFFYsAMBITION vs Bryan | 11–16 | 40.74% |
| LUFFYsAMBITION vs Kazuya | 9–12 | 42.86% |
| LUFFYsAMBITION vs Steve | 13–8 | 61.90% |
| LUFFYsAMBITION vs Law | 10–10 | 50.00% |
| LUFFYsAMBITION vs Hwoarang | 15–4 | 78.95% |
| LUFFYsAMBITION vs Jun | 16–2 | 88.89% |
| LUFFYsAMBITION vs Jin | 9–8 | 52.94% |
| LUFFYsAMBITION vs Reina | 11–6 | 64.71% |
| LUFFYsAMBITION vs Azucena | 9–8 | 52.94% |
| LUFFYsAMBITION vs King | 12–4 | 75.00% |
| LUFFYsAMBITION vs Asuka | 8–8 | 50.00% |
| LUFFYsAMBITION vs Heihachi | 10–6 | 62.50% |
| LUFFYsAMBITION vs Fahkumram | 9–7 | 56.25% |
| LUFFYsAMBITION vs Dragunov | 11–2 | 84.62% |
| LUFFYsAMBITION vs Lidia | 8–5 | 61.54% |
| LUFFYsAMBITION vs Miary Zo | 9–4 | 69.23% |
| LUFFYsAMBITION vs Devil Jin | 7–5 | 58.33% |
| LUFFYsAMBITION vs Victor | 3–6 | 33.33% |
| LUFFYsAMBITION vs Paul | 5–3 | 62.50% |
| LUFFYsAMBITION vs Alisa | 7–1 | 87.50% |
| LUFFYsAMBITION vs Anna | 5–3 | 62.50% |
| LUFFYsAMBITION vs Yoshimitsu | 4–3 | 57.14% |
| LUFFYsAMBITION vs Lili | 5–2 | 71.43% |
| LUFFYsAMBITION vs Leo | 4–2 | 66.67% |
| LUFFYsAMBITION vs Lee | 3–3 | 50.00% |
| LUFFYsAMBITION vs Clive | 5–1 | 83.33% |
| LUFFYsAMBITION vs Feng | 4–1 | 80.00% |
| LUFFYsAMBITION vs Claudio | 2–3 | 40.00% |
| LUFFYsAMBITION vs Nina | 3–2 | 60.00% |
| LUFFYsAMBITION vs Kuma | 2–3 | 40.00% |
| LUFFYsAMBITION vs Eddy | 4–1 | 80.00% |
| LUFFYsAMBITION vs Xiaoyu | 4–0 | 100.00% |
| LUFFYsAMBITION vs Lars | 3–1 | 75.00% |
| LUFFYsAMBITION vs Leroy | 1–3 | 25.00% |
| LUFFYsAMBITION vs Raven | 3–1 | 75.00% |
| LUFFYsAMBITION vs Shaheen | 0–1 | 0.00% |
| LUFFYsAMBITION vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.