| YaBoyRiah vs Kazuya | 318–318 | 50.00% |
| YaBoyRiah vs Bryan | 305–325 | 48.41% |
| YaBoyRiah vs King | 275–341 | 44.64% |
| YaBoyRiah vs Reina | 240–272 | 46.88% |
| YaBoyRiah vs Jin | 222–287 | 43.61% |
| YaBoyRiah vs Steve | 237–237 | 50.00% |
| YaBoyRiah vs Law | 241–224 | 51.83% |
| YaBoyRiah vs Hwoarang | 189–225 | 45.65% |
| YaBoyRiah vs Heihachi | 183–196 | 48.28% |
| YaBoyRiah vs Dragunov | 158–201 | 44.01% |
| YaBoyRiah vs Paul | 145–194 | 42.77% |
| YaBoyRiah vs Lars | 160–165 | 49.23% |
| YaBoyRiah vs Yoshimitsu | 132–178 | 42.58% |
| YaBoyRiah vs Lee | 149–161 | 48.06% |
| YaBoyRiah vs Azucena | 141–167 | 45.78% |
| YaBoyRiah vs Lili | 167–138 | 54.75% |
| YaBoyRiah vs Jun | 145–148 | 49.49% |
| YaBoyRiah vs Lidia | 140–122 | 53.44% |
| YaBoyRiah vs Asuka | 139–118 | 54.09% |
| YaBoyRiah vs Xiaoyu | 131–103 | 55.98% |
| YaBoyRiah vs Victor | 85–134 | 38.81% |
| YaBoyRiah vs Clive | 102–117 | 46.58% |
| YaBoyRiah vs Feng | 102–113 | 47.44% |
| YaBoyRiah vs Eddy | 92–118 | 43.81% |
| YaBoyRiah vs Nina | 97–110 | 46.86% |
| YaBoyRiah vs Raven | 85–116 | 42.29% |
| YaBoyRiah vs Devil Jin | 86–102 | 45.74% |
| YaBoyRiah vs Leo | 69–113 | 37.91% |
| YaBoyRiah vs Leroy | 92–79 | 53.80% |
| YaBoyRiah vs Jack-8 | 66–92 | 41.77% |
| YaBoyRiah vs Alisa | 85–56 | 60.28% |
| YaBoyRiah vs Fahkumram | 73–68 | 51.77% |
| YaBoyRiah vs Claudio | 39–82 | 32.23% |
| YaBoyRiah vs Anna | 49–69 | 41.53% |
| YaBoyRiah vs Armor King | 55–59 | 48.25% |
| YaBoyRiah vs Kuma | 45–62 | 42.06% |
| YaBoyRiah vs Shaheen | 33–52 | 38.82% |
| YaBoyRiah vs Zafina | 25–43 | 36.76% |
| YaBoyRiah vs Panda | 24–22 | 52.17% |
| YaBoyRiah vs Miary Zo | 4–15 | 21.05% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.