| Megatronus-D16 vs Armor King | 15–19 | 44.12% |
| Megatronus-D16 vs Reina | 22–11 | 66.67% |
| Megatronus-D16 vs Clive | 10–14 | 41.67% |
| Megatronus-D16 vs King | 11–10 | 52.38% |
| Megatronus-D16 vs Yoshimitsu | 7–14 | 33.33% |
| Megatronus-D16 vs Eddy | 7–13 | 35.00% |
| Megatronus-D16 vs Jin | 11–7 | 61.11% |
| Megatronus-D16 vs Kazuya | 9–9 | 50.00% |
| Megatronus-D16 vs Paul | 7–10 | 41.18% |
| Megatronus-D16 vs Azucena | 10–6 | 62.50% |
| Megatronus-D16 vs Lidia | 12–4 | 75.00% |
| Megatronus-D16 vs Lili | 8–7 | 53.33% |
| Megatronus-D16 vs Victor | 10–5 | 66.67% |
| Megatronus-D16 vs Steve | 9–5 | 64.29% |
| Megatronus-D16 vs Asuka | 5–9 | 35.71% |
| Megatronus-D16 vs Hwoarang | 6–7 | 46.15% |
| Megatronus-D16 vs Lars | 9–3 | 75.00% |
| Megatronus-D16 vs Jack-8 | 1–10 | 9.09% |
| Megatronus-D16 vs Lee | 6–5 | 54.55% |
| Megatronus-D16 vs Dragunov | 4–6 | 40.00% |
| Megatronus-D16 vs Law | 4–5 | 44.44% |
| Megatronus-D16 vs Devil Jin | 6–2 | 75.00% |
| Megatronus-D16 vs Feng | 4–4 | 50.00% |
| Megatronus-D16 vs Jun | 4–4 | 50.00% |
| Megatronus-D16 vs Bryan | 5–1 | 83.33% |
| Megatronus-D16 vs Alisa | 5–1 | 83.33% |
| Megatronus-D16 vs Claudio | 2–4 | 33.33% |
| Megatronus-D16 vs Heihachi | 4–2 | 66.67% |
| Megatronus-D16 vs Fahkumram | 4–2 | 66.67% |
| Megatronus-D16 vs Xiaoyu | 1–4 | 20.00% |
| Megatronus-D16 vs Leo | 1–3 | 25.00% |
| Megatronus-D16 vs Shaheen | 0–4 | 0.00% |
| Megatronus-D16 vs Nina | 3–1 | 75.00% |
| Megatronus-D16 vs Zafina | 2–2 | 50.00% |
| Megatronus-D16 vs Leroy | 3–1 | 75.00% |
| Megatronus-D16 vs Raven | 2–2 | 50.00% |
| Megatronus-D16 vs Kuma | 1–2 | 33.33% |
| Megatronus-D16 vs Panda | 0–2 | 0.00% |
| Megatronus-D16 vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.