| Joe4rmTX512 vs Hwoarang | 176–112 | 61.11% |
| Joe4rmTX512 vs Jin | 140–131–1 | 51.66% |
| Joe4rmTX512 vs Law | 130–119 | 52.21% |
| Joe4rmTX512 vs King | 143–99 | 59.09% |
| Joe4rmTX512 vs Kazuya | 141–92 | 60.52% |
| Joe4rmTX512 vs Steve | 124–103 | 54.63% |
| Joe4rmTX512 vs Bryan | 93–107 | 46.50% |
| Joe4rmTX512 vs Lili | 111–83 | 57.22% |
| Joe4rmTX512 vs Lars | 94–87 | 51.93% |
| Joe4rmTX512 vs Yoshimitsu | 98–67 | 59.39% |
| Joe4rmTX512 vs Reina | 101–64 | 61.21% |
| Joe4rmTX512 vs Paul | 83–77 | 51.88% |
| Joe4rmTX512 vs Azucena | 81–76 | 51.59% |
| Joe4rmTX512 vs Victor | 83–62 | 57.24% |
| Joe4rmTX512 vs Devil Jin | 75–66 | 53.19% |
| Joe4rmTX512 vs Eddy | 83–57 | 59.29% |
| Joe4rmTX512 vs Dragunov | 78–50 | 60.94% |
| Joe4rmTX512 vs Feng | 70–53 | 56.91% |
| Joe4rmTX512 vs Lee | 64–55 | 53.78% |
| Joe4rmTX512 vs Jun | 56–61 | 47.86% |
| Joe4rmTX512 vs Xiaoyu | 61–51 | 54.46% |
| Joe4rmTX512 vs Jack-8 | 57–52 | 52.29% |
| Joe4rmTX512 vs Alisa | 58–47 | 55.24% |
| Joe4rmTX512 vs Asuka | 55–46 | 54.46% |
| Joe4rmTX512 vs Nina | 53–48 | 52.48% |
| Joe4rmTX512 vs Anna | 36–65 | 35.64% |
| Joe4rmTX512 vs Leo | 56–38 | 59.57% |
| Joe4rmTX512 vs Raven | 52–41 | 55.91% |
| Joe4rmTX512 vs Kuma | 37–40 | 48.05% |
| Joe4rmTX512 vs Heihachi | 37–37 | 50.00% |
| Joe4rmTX512 vs Leroy | 33–40 | 45.21% |
| Joe4rmTX512 vs Claudio | 25–33 | 43.10% |
| Joe4rmTX512 vs Lidia | 29–23 | 55.77% |
| Joe4rmTX512 vs Zafina | 22–27 | 44.90% |
| Joe4rmTX512 vs Shaheen | 17–23 | 42.50% |
| Joe4rmTX512 vs Clive | 20–18 | 52.63% |
| Joe4rmTX512 vs Panda | 6–16 | 27.27% |
| Joe4rmTX512 vs Armor King | 2–0 | 100.00% |
| Joe4rmTX512 vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.