| AxeJR vs Steve | 9–9 | 50.00% |
| AxeJR vs Paul | 10–4 | 71.43% |
| AxeJR vs King | 6–6 | 50.00% |
| AxeJR vs Armor King | 4–5 | 44.44% |
| AxeJR vs Jin | 4–3 | 57.14% |
| AxeJR vs Devil Jin | 4–3 | 57.14% |
| AxeJR vs Kazuya | 3–2 | 60.00% |
| AxeJR vs Lars | 1–4 | 20.00% |
| AxeJR vs Miary Zo | 2–3 | 40.00% |
| AxeJR vs Xiaoyu | 1–3 | 25.00% |
| AxeJR vs Leo | 3–1 | 75.00% |
| AxeJR vs Eddy | 2–2 | 50.00% |
| AxeJR vs Law | 1–2 | 33.33% |
| AxeJR vs Hwoarang | 2–1 | 66.67% |
| AxeJR vs Dragunov | 2–1 | 66.67% |
| AxeJR vs Reina | 1–2 | 33.33% |
| AxeJR vs Bryan | 2–0 | 100.00% |
| AxeJR vs Jun | 1–1 | 50.00% |
| AxeJR vs Victor | 0–2 | 0.00% |
| AxeJR vs Lidia | 0–2 | 0.00% |
| AxeJR vs Lili | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.