Name history
| 프롬빠돌이 | |
| 프롬겜 패링 세미프로 | |
| 엄뒤 억까 타이밍의 천재 | |
| 겟앰프드 | |
| 머래 이 쓉빨련이 디질라고 | |
| 충북환경 박 주임 | |
| 메너겜러에게 축복을 | |
| 지극히 낮은 자 | |
| 억까조심 |
| 프롬빠돌이 vs Bryan | 192–193 | 49.87% |
| 프롬빠돌이 vs Kazuya | 213–171 | 55.47% |
| 프롬빠돌이 vs Hwoarang | 170–178 | 48.85% |
| 프롬빠돌이 vs Dragunov | 164–143 | 53.42% |
| 프롬빠돌이 vs Steve | 158–142 | 52.67% |
| 프롬빠돌이 vs King | 130–164 | 44.22% |
| 프롬빠돌이 vs Jin | 136–140 | 49.28% |
| 프롬빠돌이 vs Reina | 136–128 | 51.52% |
| 프롬빠돌이 vs Lili | 120–117 | 50.63% |
| 프롬빠돌이 vs Paul | 128–99 | 56.39% |
| 프롬빠돌이 vs Lars | 101–126 | 44.49% |
| 프롬빠돌이 vs Asuka | 105–101 | 50.97% |
| 프롬빠돌이 vs Devil Jin | 102–97–1 | 51.26% |
| 프롬빠돌이 vs Victor | 107–85 | 55.73% |
| 프롬빠돌이 vs Azucena | 102–89 | 53.40% |
| 프롬빠돌이 vs Law | 95–93 | 50.53% |
| 프롬빠돌이 vs Feng | 80–106 | 43.01% |
| 프롬빠돌이 vs Jack-8 | 93–91–1 | 50.54% |
| 프롬빠돌이 vs Claudio | 91–92 | 49.73% |
| 프롬빠돌이 vs Lee | 79–93 | 45.93% |
| 프롬빠돌이 vs Alisa | 70–87 | 44.59% |
| 프롬빠돌이 vs Clive | 77–78 | 49.68% |
| 프롬빠돌이 vs Armor King | 79–76 | 50.97% |
| 프롬빠돌이 vs Jun | 71–75 | 48.63% |
| 프롬빠돌이 vs Leo | 77–68 | 53.10% |
| 프롬빠돌이 vs Leroy | 78–63 | 55.32% |
| 프롬빠돌이 vs Lidia | 66–75 | 46.81% |
| 프롬빠돌이 vs Heihachi | 63–78 | 44.68% |
| 프롬빠돌이 vs Yoshimitsu | 78–62 | 55.71% |
| 프롬빠돌이 vs Nina | 78–61 | 56.12% |
| 프롬빠돌이 vs Fahkumram | 66–59–1 | 52.80% |
| 프롬빠돌이 vs Raven | 65–60 | 52.00% |
| 프롬빠돌이 vs Shaheen | 68–48 | 58.62% |
| 프롬빠돌이 vs Anna | 72–35 | 67.29% |
| 프롬빠돌이 vs Xiaoyu | 56–49 | 53.33% |
| 프롬빠돌이 vs Eddy | 40–58 | 40.82% |
| 프롬빠돌이 vs Zafina | 40–41 | 49.38% |
| 프롬빠돌이 vs Kuma | 41–32 | 56.16% |
| 프롬빠돌이 vs Panda | 21–24 | 46.67% |
| 프롬빠돌이 vs Miary Zo | 14–16 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.