Name history
Brawlpro | 21 Dec 2024 |
coneyARRIVE | 22 Oct 2024 |
doKING | 18 Aug 2024 |
Chipotle King | 12 Aug 2024 |
SLEEPWALK1221 | 29 Apr 2024 |
Yoshifanner1234 | 24 Apr 2024 |
gRAVERYUARRD GH | 22 Apr 2024 |
ClarityComplexi | 20 Apr 2024 |
Day 3 Drag | 15 Apr 2024 |
Day 2 Drag | 15 Apr 2024 |
Demetrius Sakak | 13 Apr 2024 |
Brawlpro vs Bryan | 276–168 | 62.16% |
Brawlpro vs Jin | 219–125 | 63.66% |
Brawlpro vs Hwoarang | 240–102 | 70.18% |
Brawlpro vs Reina | 206–134–1 | 60.59% |
Brawlpro vs Dragunov | 212–100 | 67.95% |
Brawlpro vs Lili | 170–109 | 60.93% |
Brawlpro vs Claudio | 155–121 | 56.16% |
Brawlpro vs Steve | 170–99 | 63.20% |
Brawlpro vs Nina | 181–84 | 68.30% |
Brawlpro vs King | 163–93 | 63.67% |
Brawlpro vs Victor | 152–95 | 61.54% |
Brawlpro vs Lars | 165–81 | 67.07% |
Brawlpro vs Xiaoyu | 136–103 | 56.90% |
Brawlpro vs Kazuya | 157–73 | 68.26% |
Brawlpro vs Lee | 148–69 | 68.20% |
Brawlpro vs Yoshimitsu | 141–72 | 66.20% |
Brawlpro vs Law | 140–70 | 66.67% |
Brawlpro vs Feng | 131–76 | 63.29% |
Brawlpro vs Leo | 135–67 | 66.83% |
Brawlpro vs Shaheen | 116–82 | 58.59% |
Brawlpro vs Jack-8 | 142–53 | 72.82% |
Brawlpro vs Azucena | 103–84 | 55.08% |
Brawlpro vs Jun | 94–85 | 52.51% |
Brawlpro vs Raven | 109–61 | 64.12% |
Brawlpro vs Heihachi | 102–66 | 60.71% |
Brawlpro vs Kuma | 110–57 | 65.87% |
Brawlpro vs Asuka | 101–58 | 63.52% |
Brawlpro vs Lidia | 76–70 | 52.05% |
Brawlpro vs Devil Jin | 97–41 | 70.29% |
Brawlpro vs Eddy | 81–56 | 59.12% |
Brawlpro vs Alisa | 84–45 | 65.12% |
Brawlpro vs Paul | 93–29 | 76.23% |
Brawlpro vs Zafina | 77–37 | 67.54% |
Brawlpro vs Leroy | 65–34 | 65.66% |
Brawlpro vs Panda | 39–22 | 63.93% |
Brawlpro vs Clive | 14–19 | 42.42% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.