| Gibsscorps vs Hwoarang | 31–37 | 45.59% |
| Gibsscorps vs Jin | 26–37 | 41.27% |
| Gibsscorps vs Kazuya | 16–44 | 26.67% |
| Gibsscorps vs Steve | 33–25 | 56.90% |
| Gibsscorps vs King | 16–36 | 30.77% |
| Gibsscorps vs Law | 19–31 | 38.00% |
| Gibsscorps vs Victor | 28–16 | 63.64% |
| Gibsscorps vs Reina | 16–24 | 40.00% |
| Gibsscorps vs Bryan | 11–25 | 30.56% |
| Gibsscorps vs Eddy | 8–27 | 22.86% |
| Gibsscorps vs Dragunov | 12–20 | 37.50% |
| Gibsscorps vs Azucena | 14–15 | 48.28% |
| Gibsscorps vs Armor King | 7–22 | 24.14% |
| Gibsscorps vs Yoshimitsu | 10–15 | 40.00% |
| Gibsscorps vs Asuka | 9–14 | 39.13% |
| Gibsscorps vs Fahkumram | 13–9 | 59.09% |
| Gibsscorps vs Devil Jin | 5–16 | 23.81% |
| Gibsscorps vs Leo | 6–15 | 28.57% |
| Gibsscorps vs Clive | 12–9 | 57.14% |
| Gibsscorps vs Nina | 5–15 | 25.00% |
| Gibsscorps vs Miary Zo | 6–14 | 30.00% |
| Gibsscorps vs Feng | 8–10 | 44.44% |
| Gibsscorps vs Lili | 8–10 | 44.44% |
| Gibsscorps vs Lidia | 9–8 | 52.94% |
| Gibsscorps vs Anna | 6–10 | 37.50% |
| Gibsscorps vs Claudio | 9–6 | 60.00% |
| Gibsscorps vs Heihachi | 3–12 | 20.00% |
| Gibsscorps vs Alisa | 3–11 | 21.43% |
| Gibsscorps vs Lars | 5–8 | 38.46% |
| Gibsscorps vs Xiaoyu | 9–3 | 75.00% |
| Gibsscorps vs Jack-8 | 4–8 | 33.33% |
| Gibsscorps vs Jun | 7–4 | 63.64% |
| Gibsscorps vs Paul | 6–3 | 66.67% |
| Gibsscorps vs Zafina | 2–6 | 25.00% |
| Gibsscorps vs Raven | 3–4 | 42.86% |
| Gibsscorps vs Lee | 3–3 | 50.00% |
| Gibsscorps vs Leroy | 5–1 | 83.33% |
| Gibsscorps vs Shaheen | 1–4 | 20.00% |
| Gibsscorps vs Panda | 1–2 | 33.33% |
| Gibsscorps vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.