| DellerGaming vs Steve | 53–37 | 58.89% |
| DellerGaming vs Armor King | 32–52 | 38.10% |
| DellerGaming vs King | 37–45 | 45.12% |
| DellerGaming vs Hwoarang | 25–49 | 33.78% |
| DellerGaming vs Miary Zo | 25–43–1 | 36.76% |
| DellerGaming vs Jin | 23–37 | 38.33% |
| DellerGaming vs Reina | 20–38 | 34.48% |
| DellerGaming vs Law | 27–24 | 52.94% |
| DellerGaming vs Eddy | 19–32 | 37.25% |
| DellerGaming vs Lili | 26–17 | 60.47% |
| DellerGaming vs Heihachi | 21–22 | 48.84% |
| DellerGaming vs Yoshimitsu | 15–23 | 39.47% |
| DellerGaming vs Kazuya | 14–24 | 36.84% |
| DellerGaming vs Dragunov | 18–19–1 | 48.65% |
| DellerGaming vs Jun | 15–23 | 39.47% |
| DellerGaming vs Nina | 9–27 | 25.00% |
| DellerGaming vs Fahkumram | 12–21 | 36.36% |
| DellerGaming vs Bryan | 10–19 | 34.48% |
| DellerGaming vs Xiaoyu | 13–15 | 46.43% |
| DellerGaming vs Lidia | 11–17 | 39.29% |
| DellerGaming vs Lars | 9–18 | 33.33% |
| DellerGaming vs Azucena | 13–13 | 50.00% |
| DellerGaming vs Clive | 10–16 | 38.46% |
| DellerGaming vs Asuka | 15–9 | 62.50% |
| DellerGaming vs Raven | 10–13 | 43.48% |
| DellerGaming vs Victor | 9–12 | 42.86% |
| DellerGaming vs Leo | 7–13 | 35.00% |
| DellerGaming vs Anna | 7–13 | 35.00% |
| DellerGaming vs Paul | 9–10 | 47.37% |
| DellerGaming vs Lee | 7–11 | 38.89% |
| DellerGaming vs Devil Jin | 5–12 | 29.41% |
| DellerGaming vs Alisa | 9–8 | 52.94% |
| DellerGaming vs Feng | 5–11 | 31.25% |
| DellerGaming vs Claudio | 4–11 | 26.67% |
| DellerGaming vs Jack-8 | 7–7 | 50.00% |
| DellerGaming vs Leroy | 7–6 | 53.85% |
| DellerGaming vs Zafina | 3–6 | 33.33% |
| DellerGaming vs Kuma | 0–4 | 0.00% |
| DellerGaming vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.