| HACKSAWFUL vs Kazuya | 54–33 | 62.07% |
| HACKSAWFUL vs Heihachi | 52–32 | 61.90% |
| HACKSAWFUL vs Bryan | 44–39 | 53.01% |
| HACKSAWFUL vs Steve | 47–26 | 64.38% |
| HACKSAWFUL vs Reina | 43–30 | 58.90% |
| HACKSAWFUL vs King | 46–23 | 66.67% |
| HACKSAWFUL vs Jin | 31–30 | 50.82% |
| HACKSAWFUL vs Dragunov | 34–20 | 62.96% |
| HACKSAWFUL vs Armor King | 23–29 | 44.23% |
| HACKSAWFUL vs Lili | 29–18 | 61.70% |
| HACKSAWFUL vs Law | 27–19 | 58.70% |
| HACKSAWFUL vs Eddy | 27–19 | 58.70% |
| HACKSAWFUL vs Yoshimitsu | 30–13 | 69.77% |
| HACKSAWFUL vs Hwoarang | 25–13 | 65.79% |
| HACKSAWFUL vs Lidia | 19–16 | 54.29% |
| HACKSAWFUL vs Fahkumram | 12–22 | 35.29% |
| HACKSAWFUL vs Lee | 20–13 | 60.61% |
| HACKSAWFUL vs Victor | 20–12 | 62.50% |
| HACKSAWFUL vs Paul | 14–16 | 46.67% |
| HACKSAWFUL vs Asuka | 19–11 | 63.33% |
| HACKSAWFUL vs Lars | 16–12 | 57.14% |
| HACKSAWFUL vs Jun | 17–10 | 62.96% |
| HACKSAWFUL vs Devil Jin | 15–10 | 60.00% |
| HACKSAWFUL vs Feng | 17–7 | 70.83% |
| HACKSAWFUL vs Nina | 10–14 | 41.67% |
| HACKSAWFUL vs Azucena | 8–16 | 33.33% |
| HACKSAWFUL vs Leroy | 15–7 | 68.18% |
| HACKSAWFUL vs Raven | 13–8 | 61.90% |
| HACKSAWFUL vs Anna | 8–11 | 42.11% |
| HACKSAWFUL vs Leo | 12–5 | 70.59% |
| HACKSAWFUL vs Xiaoyu | 6–10 | 37.50% |
| HACKSAWFUL vs Claudio | 6–10 | 37.50% |
| HACKSAWFUL vs Alisa | 7–6 | 53.85% |
| HACKSAWFUL vs Jack-8 | 9–3 | 75.00% |
| HACKSAWFUL vs Kuma | 7–4 | 63.64% |
| HACKSAWFUL vs Panda | 3–4 | 42.86% |
| HACKSAWFUL vs Zafina | 3–3 | 50.00% |
| HACKSAWFUL vs Clive | 4–2 | 66.67% |
| HACKSAWFUL vs Shaheen | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.