| Kumakomepanda vs King | 85–115 | 42.50% |
| Kumakomepanda vs Jin | 59–90 | 39.60% |
| Kumakomepanda vs Kazuya | 76–68 | 52.78% |
| Kumakomepanda vs Heihachi | 53–53 | 50.00% |
| Kumakomepanda vs Steve | 53–46 | 53.54% |
| Kumakomepanda vs Reina | 55–39 | 58.51% |
| Kumakomepanda vs Lili | 38–55 | 40.86% |
| Kumakomepanda vs Eddy | 40–50 | 44.44% |
| Kumakomepanda vs Bryan | 41–40 | 50.62% |
| Kumakomepanda vs Dragunov | 32–48 | 40.00% |
| Kumakomepanda vs Law | 27–45 | 37.50% |
| Kumakomepanda vs Asuka | 34–38 | 47.22% |
| Kumakomepanda vs Hwoarang | 28–39 | 41.79% |
| Kumakomepanda vs Yoshimitsu | 28–31 | 47.46% |
| Kumakomepanda vs Devil Jin | 21–38 | 35.59% |
| Kumakomepanda vs Paul | 19–38 | 33.33% |
| Kumakomepanda vs Lidia | 18–34 | 34.62% |
| Kumakomepanda vs Xiaoyu | 24–26 | 48.00% |
| Kumakomepanda vs Azucena | 26–24 | 52.00% |
| Kumakomepanda vs Jun | 27–22 | 55.10% |
| Kumakomepanda vs Nina | 16–29 | 35.56% |
| Kumakomepanda vs Fahkumram | 19–26 | 42.22% |
| Kumakomepanda vs Clive | 21–20 | 51.22% |
| Kumakomepanda vs Lee | 19–17 | 52.78% |
| Kumakomepanda vs Lars | 20–12 | 62.50% |
| Kumakomepanda vs Jack-8 | 17–14 | 54.84% |
| Kumakomepanda vs Feng | 13–16 | 44.83% |
| Kumakomepanda vs Armor King | 12–17 | 41.38% |
| Kumakomepanda vs Anna | 9–13 | 40.91% |
| Kumakomepanda vs Alisa | 7–14 | 33.33% |
| Kumakomepanda vs Kuma | 9–10 | 47.37% |
| Kumakomepanda vs Victor | 5–14 | 26.32% |
| Kumakomepanda vs Zafina | 4–14 | 22.22% |
| Kumakomepanda vs Leroy | 11–7 | 61.11% |
| Kumakomepanda vs Raven | 6–11 | 35.29% |
| Kumakomepanda vs Leo | 4–11 | 26.67% |
| Kumakomepanda vs Panda | 4–10 | 28.57% |
| Kumakomepanda vs Claudio | 0–12 | 0.00% |
| Kumakomepanda vs Shaheen | 1–10 | 9.09% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.