| RKnite vs Bryan | 281–277 | 50.36% |
| RKnite vs King | 271–279 | 49.27% |
| RKnite vs Hwoarang | 303–237 | 56.11% |
| RKnite vs Jin | 281–258 | 52.13% |
| RKnite vs Kazuya | 290–247 | 54.00% |
| RKnite vs Steve | 232–208 | 52.73% |
| RKnite vs Reina | 188–230 | 44.98% |
| RKnite vs Law | 195–189 | 50.78% |
| RKnite vs Paul | 171–175 | 49.42% |
| RKnite vs Lili | 167–173 | 49.12% |
| RKnite vs Lars | 167–168 | 49.85% |
| RKnite vs Lee | 176–158 | 52.69% |
| RKnite vs Fahkumram | 168–140 | 54.55% |
| RKnite vs Yoshimitsu | 180–124 | 59.21% |
| RKnite vs Heihachi | 154–150 | 50.66% |
| RKnite vs Jun | 146–148 | 49.66% |
| RKnite vs Devil Jin | 117–175 | 40.07% |
| RKnite vs Armor King | 159–133 | 54.45% |
| RKnite vs Dragunov | 142–141 | 50.18% |
| RKnite vs Azucena | 129–151 | 46.07% |
| RKnite vs Asuka | 144–118 | 54.96% |
| RKnite vs Nina | 141–110 | 56.18% |
| RKnite vs Xiaoyu | 112–112 | 50.00% |
| RKnite vs Jack-8 | 105–105 | 50.00% |
| RKnite vs Feng | 107–101 | 51.44% |
| RKnite vs Victor | 99–108 | 47.83% |
| RKnite vs Clive | 96–111 | 46.38% |
| RKnite vs Leo | 100–89–1 | 52.91% |
| RKnite vs Eddy | 92–95 | 49.20% |
| RKnite vs Lidia | 73–96 | 43.20% |
| RKnite vs Anna | 91–78 | 53.85% |
| RKnite vs Claudio | 85–79 | 51.83% |
| RKnite vs Raven | 69–90 | 43.40% |
| RKnite vs Alisa | 79–68 | 53.74% |
| RKnite vs Zafina | 58–60 | 49.15% |
| RKnite vs Leroy | 67–48 | 58.26% |
| RKnite vs Kuma | 50–53 | 48.54% |
| RKnite vs Shaheen | 39–53 | 42.39% |
| RKnite vs Miary Zo | 39–52 | 42.86% |
| RKnite vs Panda | 26–23 | 53.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.