guile vs Law | 8–1 | 88.89% |
guile vs Kazuya | 7–1 | 87.50% |
guile vs Dragunov | 5–3 | 62.50% |
guile vs Alisa | 4–4 | 50.00% |
guile vs Yoshimitsu | 3–4 | 42.86% |
guile vs Clive | 2–4 | 33.33% |
guile vs King | 2–3 | 40.00% |
guile vs Kuma | 4–1 | 80.00% |
guile vs Jin | 2–2 | 50.00% |
guile vs Claudio | 3–1 | 75.00% |
guile vs Jun | 4–0 | 100.00% |
guile vs Azucena | 2–2 | 50.00% |
guile vs Reina | 3–1 | 75.00% |
guile vs Hwoarang | 1–2 | 33.33% |
guile vs Bryan | 1–2 | 33.33% |
guile vs Victor | 2–1 | 66.67% |
guile vs Jack-8 | 2–1 | 66.67% |
guile vs Asuka | 2–0 | 100.00% |
guile vs Devil Jin | 2–0 | 100.00% |
guile vs Leo | 2–0 | 100.00% |
guile vs Heihachi | 2–0 | 100.00% |
guile vs Paul | 2–0 | 100.00% |
guile vs Lars | 2–0 | 100.00% |
guile vs Eddy | 0–2 | 0.00% |
guile vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.