| JoeDaddypr vs Jin | 76–68 | 52.78% |
| JoeDaddypr vs Kazuya | 76–67 | 53.15% |
| JoeDaddypr vs King | 72–62 | 53.73% |
| JoeDaddypr vs Bryan | 56–68 | 45.16% |
| JoeDaddypr vs Law | 58–61 | 48.74% |
| JoeDaddypr vs Hwoarang | 45–73 | 38.14% |
| JoeDaddypr vs Reina | 59–49 | 54.63% |
| JoeDaddypr vs Steve | 65–40 | 61.90% |
| JoeDaddypr vs Lee | 51–48 | 51.52% |
| JoeDaddypr vs Paul | 50–42 | 54.35% |
| JoeDaddypr vs Lili | 39–53 | 42.39% |
| JoeDaddypr vs Yoshimitsu | 51–36 | 58.62% |
| JoeDaddypr vs Azucena | 36–41 | 46.75% |
| JoeDaddypr vs Jun | 32–42 | 43.24% |
| JoeDaddypr vs Victor | 54–20 | 72.97% |
| JoeDaddypr vs Asuka | 29–44 | 39.73% |
| JoeDaddypr vs Eddy | 40–32 | 55.56% |
| JoeDaddypr vs Dragunov | 34–31 | 52.31% |
| JoeDaddypr vs Lars | 34–31 | 52.31% |
| JoeDaddypr vs Leo | 34–28 | 54.84% |
| JoeDaddypr vs Xiaoyu | 31–26 | 54.39% |
| JoeDaddypr vs Heihachi | 29–28 | 50.88% |
| JoeDaddypr vs Raven | 30–23 | 56.60% |
| JoeDaddypr vs Feng | 23–29 | 44.23% |
| JoeDaddypr vs Leroy | 36–15 | 70.59% |
| JoeDaddypr vs Lidia | 20–27 | 42.55% |
| JoeDaddypr vs Nina | 25–21 | 54.35% |
| JoeDaddypr vs Devil Jin | 17–20 | 45.95% |
| JoeDaddypr vs Fahkumram | 19–17 | 52.78% |
| JoeDaddypr vs Jack-8 | 20–14 | 58.82% |
| JoeDaddypr vs Alisa | 19–14 | 57.58% |
| JoeDaddypr vs Zafina | 19–14 | 57.58% |
| JoeDaddypr vs Anna | 15–16 | 48.39% |
| JoeDaddypr vs Armor King | 12–17 | 41.38% |
| JoeDaddypr vs Claudio | 9–15 | 37.50% |
| JoeDaddypr vs Clive | 9–10 | 47.37% |
| JoeDaddypr vs Shaheen | 6–10 | 37.50% |
| JoeDaddypr vs Kuma | 7–9 | 43.75% |
| JoeDaddypr vs Miary Zo | 6–5 | 54.55% |
| JoeDaddypr vs Panda | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.