| LilLily__ vs Paul | 236–327 | 41.92% |
| LilLily__ vs Hwoarang | 215–327 | 39.67% |
| LilLily__ vs King | 247–275 | 47.32% |
| LilLily__ vs Kazuya | 236–250 | 48.56% |
| LilLily__ vs Dragunov | 204–213 | 48.92% |
| LilLily__ vs Jin | 212–202 | 51.21% |
| LilLily__ vs Bryan | 177–235–1 | 42.96% |
| LilLily__ vs Law | 131–183 | 41.72% |
| LilLily__ vs Yoshimitsu | 127–167 | 43.20% |
| LilLily__ vs Reina | 150–137 | 52.26% |
| LilLily__ vs Lili | 140–138 | 50.36% |
| LilLily__ vs Victor | 129–141 | 47.78% |
| LilLily__ vs Steve | 128–129 | 49.81% |
| LilLily__ vs Fahkumram | 115–135 | 46.00% |
| LilLily__ vs Heihachi | 103–131 | 44.02% |
| LilLily__ vs Asuka | 105–117 | 47.30% |
| LilLily__ vs Devil Jin | 112–92 | 54.90% |
| LilLily__ vs Lars | 81–113 | 41.75% |
| LilLily__ vs Jun | 93–97 | 48.95% |
| LilLily__ vs Feng | 81–101 | 44.51% |
| LilLily__ vs Nina | 77–96 | 44.51% |
| LilLily__ vs Xiaoyu | 83–87 | 48.82% |
| LilLily__ vs Leroy | 66–97 | 40.49% |
| LilLily__ vs Azucena | 83–77 | 51.88% |
| LilLily__ vs Alisa | 67–92 | 42.14% |
| LilLily__ vs Clive | 61–90 | 40.40% |
| LilLily__ vs Lee | 61–80 | 43.26% |
| LilLily__ vs Jack-8 | 58–80 | 42.03% |
| LilLily__ vs Eddy | 46–82 | 35.94% |
| LilLily__ vs Claudio | 69–57 | 54.76% |
| LilLily__ vs Lidia | 65–53 | 55.08% |
| LilLily__ vs Leo | 49–48 | 50.52% |
| LilLily__ vs Anna | 39–51 | 43.33% |
| LilLily__ vs Raven | 28–47 | 37.33% |
| LilLily__ vs Kuma | 27–42 | 39.13% |
| LilLily__ vs Shaheen | 30–36 | 45.45% |
| LilLily__ vs Zafina | 32–34 | 48.48% |
| LilLily__ vs Panda | 9–14 | 39.13% |
| LilLily__ vs Armor King | 10–7 | 58.82% |
| LilLily__ vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.