| A1_M13GHTY vs Jin | 91–59 | 60.67% |
| A1_M13GHTY vs Kazuya | 89–49 | 64.49% |
| A1_M13GHTY vs Bryan | 78–56 | 58.21% |
| A1_M13GHTY vs King | 85–41 | 67.46% |
| A1_M13GHTY vs Steve | 71–54 | 56.80% |
| A1_M13GHTY vs Law | 55–32 | 63.22% |
| A1_M13GHTY vs Hwoarang | 50–26 | 65.79% |
| A1_M13GHTY vs Dragunov | 35–35 | 50.00% |
| A1_M13GHTY vs Paul | 39–30 | 56.52% |
| A1_M13GHTY vs Yoshimitsu | 44–22 | 66.67% |
| A1_M13GHTY vs Reina | 36–22 | 62.07% |
| A1_M13GHTY vs Eddy | 37–18 | 67.27% |
| A1_M13GHTY vs Lars | 26–27 | 49.06% |
| A1_M13GHTY vs Jun | 30–20 | 60.00% |
| A1_M13GHTY vs Heihachi | 32–18 | 64.00% |
| A1_M13GHTY vs Feng | 28–20 | 58.33% |
| A1_M13GHTY vs Lili | 28–15 | 65.12% |
| A1_M13GHTY vs Devil Jin | 24–17 | 58.54% |
| A1_M13GHTY vs Lee | 27–13 | 67.50% |
| A1_M13GHTY vs Victor | 21–16 | 56.76% |
| A1_M13GHTY vs Nina | 19–16 | 54.29% |
| A1_M13GHTY vs Azucena | 12–14 | 46.15% |
| A1_M13GHTY vs Alisa | 11–13 | 45.83% |
| A1_M13GHTY vs Claudio | 16–7 | 69.57% |
| A1_M13GHTY vs Kuma | 12–10 | 54.55% |
| A1_M13GHTY vs Lidia | 12–10 | 54.55% |
| A1_M13GHTY vs Shaheen | 14–7 | 66.67% |
| A1_M13GHTY vs Jack-8 | 11–9 | 55.00% |
| A1_M13GHTY vs Leroy | 12–6 | 66.67% |
| A1_M13GHTY vs Asuka | 13–1 | 92.86% |
| A1_M13GHTY vs Leo | 10–4 | 71.43% |
| A1_M13GHTY vs Zafina | 6–8 | 42.86% |
| A1_M13GHTY vs Xiaoyu | 2–11 | 15.38% |
| A1_M13GHTY vs Raven | 2–9 | 18.18% |
| A1_M13GHTY vs Clive | 3–4 | 42.86% |
| A1_M13GHTY vs Anna | 4–1 | 80.00% |
| A1_M13GHTY vs Panda | 2–0 | 100.00% |
| A1_M13GHTY vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.