| blunt man vs Kazuya | 192–183 | 51.20% |
| blunt man vs Jin | 167–158 | 51.38% |
| blunt man vs Bryan | 148–169 | 46.69% |
| blunt man vs King | 160–143 | 52.81% |
| blunt man vs Reina | 129–139 | 48.13% |
| blunt man vs Steve | 123–89 | 58.02% |
| blunt man vs Dragunov | 110–91 | 54.73% |
| blunt man vs Heihachi | 98–82 | 54.44% |
| blunt man vs Hwoarang | 86–92 | 48.31% |
| blunt man vs Paul | 67–109 | 38.07% |
| blunt man vs Law | 83–78 | 51.55% |
| blunt man vs Lidia | 88–65 | 57.52% |
| blunt man vs Azucena | 81–71 | 53.29% |
| blunt man vs Lee | 67–83 | 44.67% |
| blunt man vs Lili | 70–76 | 47.95% |
| blunt man vs Yoshimitsu | 62–76 | 44.93% |
| blunt man vs Jun | 67–64 | 51.15% |
| blunt man vs Devil Jin | 64–66 | 49.23% |
| blunt man vs Asuka | 58–70 | 45.31% |
| blunt man vs Xiaoyu | 71–55 | 56.35% |
| blunt man vs Lars | 66–58 | 53.23% |
| blunt man vs Eddy | 55–69 | 44.35% |
| blunt man vs Leo | 65–54 | 54.62% |
| blunt man vs Victor | 50–64 | 43.86% |
| blunt man vs Nina | 55–50 | 52.38% |
| blunt man vs Feng | 50–43 | 53.76% |
| blunt man vs Raven | 39–49 | 44.32% |
| blunt man vs Alisa | 36–50 | 41.86% |
| blunt man vs Leroy | 37–44 | 45.68% |
| blunt man vs Jack-8 | 27–46 | 36.99% |
| blunt man vs Claudio | 33–36 | 47.83% |
| blunt man vs Zafina | 29–35 | 45.31% |
| blunt man vs Kuma | 22–35 | 38.60% |
| blunt man vs Shaheen | 24–22 | 52.17% |
| blunt man vs Anna | 19–21 | 47.50% |
| blunt man vs Clive | 11–14 | 44.00% |
| blunt man vs Panda | 11–11 | 50.00% |
| blunt man vs Fahkumram | 11–10 | 52.38% |
| blunt man vs Armor King | 2–3 | 40.00% |
| blunt man vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.