| KJRC_0127 vs Jin | 109–78 | 58.29% |
| KJRC_0127 vs Kazuya | 92–89 | 50.83% |
| KJRC_0127 vs Hwoarang | 82–75 | 52.23% |
| KJRC_0127 vs King | 71–84 | 45.81% |
| KJRC_0127 vs Bryan | 69–79 | 46.62% |
| KJRC_0127 vs Law | 56–70 | 44.44% |
| KJRC_0127 vs Steve | 58–66 | 46.77% |
| KJRC_0127 vs Dragunov | 66–58 | 53.23% |
| KJRC_0127 vs Armor King | 38–80 | 32.20% |
| KJRC_0127 vs Lars | 43–60 | 41.75% |
| KJRC_0127 vs Reina | 49–52 | 48.51% |
| KJRC_0127 vs Paul | 41–59 | 41.00% |
| KJRC_0127 vs Yoshimitsu | 38–41 | 48.10% |
| KJRC_0127 vs Heihachi | 36–43 | 45.57% |
| KJRC_0127 vs Anna | 34–39 | 46.58% |
| KJRC_0127 vs Feng | 28–41 | 40.58% |
| KJRC_0127 vs Asuka | 33–35 | 48.53% |
| KJRC_0127 vs Azucena | 34–32 | 51.52% |
| KJRC_0127 vs Lili | 36–28 | 56.25% |
| KJRC_0127 vs Devil Jin | 23–39 | 37.10% |
| KJRC_0127 vs Xiaoyu | 30–29 | 50.85% |
| KJRC_0127 vs Clive | 26–32 | 44.83% |
| KJRC_0127 vs Claudio | 24–33 | 42.11% |
| KJRC_0127 vs Jun | 20–36 | 35.71% |
| KJRC_0127 vs Eddy | 28–24 | 53.85% |
| KJRC_0127 vs Lee | 19–31 | 38.00% |
| KJRC_0127 vs Victor | 32–18 | 64.00% |
| KJRC_0127 vs Nina | 18–29 | 38.30% |
| KJRC_0127 vs Lidia | 25–22 | 53.19% |
| KJRC_0127 vs Alisa | 21–23 | 47.73% |
| KJRC_0127 vs Jack-8 | 21–21 | 50.00% |
| KJRC_0127 vs Fahkumram | 17–22 | 43.59% |
| KJRC_0127 vs Leo | 19–15 | 55.88% |
| KJRC_0127 vs Leroy | 16–11 | 59.26% |
| KJRC_0127 vs Shaheen | 16–9 | 64.00% |
| KJRC_0127 vs Zafina | 12–9 | 57.14% |
| KJRC_0127 vs Miary Zo | 6–8 | 42.86% |
| KJRC_0127 vs Raven | 9–4 | 69.23% |
| KJRC_0127 vs Kuma | 2–7 | 22.22% |
| KJRC_0127 vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.