| MastersRequiem vs Heihachi | 25–24 | 51.02% |
| MastersRequiem vs Bryan | 24–22 | 52.17% |
| MastersRequiem vs Jin | 13–24 | 35.14% |
| MastersRequiem vs Kazuya | 16–20 | 44.44% |
| MastersRequiem vs King | 20–15 | 57.14% |
| MastersRequiem vs Law | 17–14 | 54.84% |
| MastersRequiem vs Eddy | 14–10 | 58.33% |
| MastersRequiem vs Lidia | 12–11 | 52.17% |
| MastersRequiem vs Fahkumram | 12–11 | 52.17% |
| MastersRequiem vs Dragunov | 12–9 | 57.14% |
| MastersRequiem vs Lili | 8–11 | 42.11% |
| MastersRequiem vs Paul | 10–8 | 55.56% |
| MastersRequiem vs Nina | 4–13 | 23.53% |
| MastersRequiem vs Yoshimitsu | 8–8 | 50.00% |
| MastersRequiem vs Hwoarang | 5–11 | 31.25% |
| MastersRequiem vs Steve | 6–9 | 40.00% |
| MastersRequiem vs Reina | 9–6 | 60.00% |
| MastersRequiem vs Lars | 4–9 | 30.77% |
| MastersRequiem vs Devil Jin | 8–4 | 66.67% |
| MastersRequiem vs Leroy | 6–6 | 50.00% |
| MastersRequiem vs Lee | 6–5 | 54.55% |
| MastersRequiem vs Jun | 6–5 | 54.55% |
| MastersRequiem vs Asuka | 3–7 | 30.00% |
| MastersRequiem vs Victor | 5–5 | 50.00% |
| MastersRequiem vs Leo | 6–3 | 66.67% |
| MastersRequiem vs Feng | 2–6 | 25.00% |
| MastersRequiem vs Shaheen | 1–7 | 12.50% |
| MastersRequiem vs Armor King | 3–5 | 37.50% |
| MastersRequiem vs Clive | 4–3 | 57.14% |
| MastersRequiem vs Xiaoyu | 2–4 | 33.33% |
| MastersRequiem vs Jack-8 | 3–2 | 60.00% |
| MastersRequiem vs Azucena | 2–3 | 40.00% |
| MastersRequiem vs Kuma | 1–3 | 25.00% |
| MastersRequiem vs Alisa | 2–1 | 66.67% |
| MastersRequiem vs Claudio | 3–0 | 100.00% |
| MastersRequiem vs Anna | 2–1 | 66.67% |
| MastersRequiem vs Zafina | 2–0 | 100.00% |
| MastersRequiem vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.