| Jet_Black vs Kazuya | 332–328 | 50.30% |
| Jet_Black vs Jin | 293–295 | 49.83% |
| Jet_Black vs King | 241–289 | 45.47% |
| Jet_Black vs Bryan | 242–259 | 48.30% |
| Jet_Black vs Steve | 263–238 | 52.50% |
| Jet_Black vs Reina | 231–260 | 47.05% |
| Jet_Black vs Hwoarang | 182–211 | 46.31% |
| Jet_Black vs Lee | 158–207 | 43.29% |
| Jet_Black vs Law | 181–171 | 51.42% |
| Jet_Black vs Dragunov | 154–193 | 44.38% |
| Jet_Black vs Paul | 163–147 | 52.58% |
| Jet_Black vs Armor King | 162–143 | 53.11% |
| Jet_Black vs Lidia | 143–160 | 47.19% |
| Jet_Black vs Lili | 146–126 | 53.68% |
| Jet_Black vs Asuka | 149–110 | 57.53% |
| Jet_Black vs Azucena | 138–115 | 54.55% |
| Jet_Black vs Lars | 121–125–1 | 49.19% |
| Jet_Black vs Xiaoyu | 127–119 | 51.63% |
| Jet_Black vs Jun | 129–113 | 53.31% |
| Jet_Black vs Yoshimitsu | 99–115 | 46.26% |
| Jet_Black vs Victor | 76–124 | 38.00% |
| Jet_Black vs Nina | 95–95 | 50.00% |
| Jet_Black vs Devil Jin | 92–96 | 48.94% |
| Jet_Black vs Leo | 83–99 | 45.60% |
| Jet_Black vs Heihachi | 71–108 | 39.66% |
| Jet_Black vs Eddy | 72–99 | 42.11% |
| Jet_Black vs Raven | 83–84 | 49.70% |
| Jet_Black vs Anna | 96–71 | 57.49% |
| Jet_Black vs Miary Zo | 70–92 | 43.21% |
| Jet_Black vs Feng | 60–88 | 40.54% |
| Jet_Black vs Jack-8 | 66–73 | 47.48% |
| Jet_Black vs Claudio | 52–84 | 38.24% |
| Jet_Black vs Alisa | 55–75 | 42.31% |
| Jet_Black vs Fahkumram | 55–67 | 45.08% |
| Jet_Black vs Leroy | 46–69 | 40.00% |
| Jet_Black vs Clive | 44–45 | 49.44% |
| Jet_Black vs Shaheen | 46–40 | 53.49% |
| Jet_Black vs Kuma | 39–45 | 46.43% |
| Jet_Black vs Zafina | 53–27 | 66.25% |
| Jet_Black vs Panda | 17–19 | 47.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.