| schadenfreude vs Jin | 20–18 | 52.63% |
| schadenfreude vs Kazuya | 16–19 | 45.71% |
| schadenfreude vs Heihachi | 20–11 | 64.52% |
| schadenfreude vs Dragunov | 8–12 | 40.00% |
| schadenfreude vs Steve | 7–12 | 36.84% |
| schadenfreude vs Lars | 4–15 | 21.05% |
| schadenfreude vs Reina | 7–12 | 36.84% |
| schadenfreude vs Armor King | 9–8 | 52.94% |
| schadenfreude vs Miary Zo | 7–9 | 43.75% |
| schadenfreude vs Law | 5–10 | 33.33% |
| schadenfreude vs King | 8–7 | 53.33% |
| schadenfreude vs Hwoarang | 3–12 | 20.00% |
| schadenfreude vs Bryan | 6–8 | 42.86% |
| schadenfreude vs Lee | 7–7 | 50.00% |
| schadenfreude vs Victor | 9–3 | 75.00% |
| schadenfreude vs Alisa | 7–4 | 63.64% |
| schadenfreude vs Devil Jin | 5–5 | 50.00% |
| schadenfreude vs Jun | 2–8 | 20.00% |
| schadenfreude vs Lili | 3–6 | 33.33% |
| schadenfreude vs Nina | 5–4 | 55.56% |
| schadenfreude vs Azucena | 6–3 | 66.67% |
| schadenfreude vs Eddy | 2–7 | 22.22% |
| schadenfreude vs Fahkumram | 2–6 | 25.00% |
| schadenfreude vs Paul | 6–1 | 85.71% |
| schadenfreude vs Xiaoyu | 2–5 | 28.57% |
| schadenfreude vs Panda | 4–3 | 57.14% |
| schadenfreude vs Yoshimitsu | 4–2 | 66.67% |
| schadenfreude vs Jack-8 | 4–2 | 66.67% |
| schadenfreude vs Asuka | 2–4 | 33.33% |
| schadenfreude vs Leo | 1–5 | 16.67% |
| schadenfreude vs Feng | 4–1 | 80.00% |
| schadenfreude vs Claudio | 2–1 | 66.67% |
| schadenfreude vs Shaheen | 2–1 | 66.67% |
| schadenfreude vs Leroy | 1–2 | 33.33% |
| schadenfreude vs Kuma | 2–0 | 100.00% |
| schadenfreude vs Zafina | 0–2 | 0.00% |
| schadenfreude vs Raven | 2–0 | 100.00% |
| schadenfreude vs Lidia | 2–0 | 100.00% |
| schadenfreude vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.