| EZtarget vs Kazuya | 320–365 | 46.72% |
| EZtarget vs Jin | 297–315 | 48.53% |
| EZtarget vs King | 232–294 | 44.11% |
| EZtarget vs Bryan | 212–258 | 45.11% |
| EZtarget vs Law | 174–193 | 47.41% |
| EZtarget vs Heihachi | 149–212 | 41.27% |
| EZtarget vs Clive | 140–217 | 39.22% |
| EZtarget vs Hwoarang | 173–170 | 50.44% |
| EZtarget vs Reina | 167–174 | 48.97% |
| EZtarget vs Steve | 145–133 | 52.16% |
| EZtarget vs Yoshimitsu | 120–156 | 43.48% |
| EZtarget vs Paul | 145–122 | 54.31% |
| EZtarget vs Dragunov | 116–129 | 47.35% |
| EZtarget vs Lee | 110–79 | 58.20% |
| EZtarget vs Devil Jin | 79–105 | 42.93% |
| EZtarget vs Lili | 72–102 | 41.38% |
| EZtarget vs Jun | 75–98 | 43.35% |
| EZtarget vs Azucena | 91–72 | 55.83% |
| EZtarget vs Asuka | 74–84 | 46.84% |
| EZtarget vs Feng | 62–91 | 40.52% |
| EZtarget vs Eddy | 65–86 | 43.05% |
| EZtarget vs Nina | 78–68 | 53.42% |
| EZtarget vs Xiaoyu | 62–76–1 | 44.93% |
| EZtarget vs Alisa | 66–68 | 49.25% |
| EZtarget vs Anna | 57–77 | 42.54% |
| EZtarget vs Armor King | 51–70 | 42.15% |
| EZtarget vs Victor | 52–64 | 44.83% |
| EZtarget vs Lars | 50–57 | 46.73% |
| EZtarget vs Leo | 37–64 | 36.63% |
| EZtarget vs Leroy | 41–46 | 47.13% |
| EZtarget vs Lidia | 41–45 | 47.67% |
| EZtarget vs Claudio | 31–41 | 43.06% |
| EZtarget vs Raven | 33–38 | 46.48% |
| EZtarget vs Jack-8 | 21–47 | 30.88% |
| EZtarget vs Fahkumram | 25–34 | 42.37% |
| EZtarget vs Shaheen | 25–30 | 45.45% |
| EZtarget vs Zafina | 27–24 | 52.94% |
| EZtarget vs Kuma | 11–25 | 30.56% |
| EZtarget vs Miary Zo | 13–19 | 40.62% |
| EZtarget vs Panda | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.